Middle Earth SBG – The Witch King Summons Allies!

With the drop of the new Armies of the Hobbit book, it’s time to get the Witch King and the spectral Castellans onto the table!

I used the Witch King on Fellbeast flaming sword arm to add that wee bit of extra flair to him. The plan is to paint this up as spectral blue fire, something I will likely carry over to the other wraiths and the Castellans…

A fairly expensive reinforcement, and with a limit to their fighting time, these horrific spirits also offer a massive level of survivability, as they can use their Will as Fate.  Also, Morgul Blades for 5 points? Yes please!

I’ll be painting these up much like the wraiths, keeping to the ghostly, ancient appearance to tie them into the rest of the Dol Guldur, and the touch of blue to tie them into the force as a whole.

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Middle Earth SBG – What’s Next for Azog’s Legion?

I want to look into expanding my Azog’s Legion army by the way of allies. With ‘Master of Battle’ being such a strong addition to Azog I knew I needed to look at green allies. That kind of thematic link being something I look for in a force anyway. That meant Azog’s Hunters or the Dark Powers of Dol Guldur.

If you’ve been reading my recent Middle Earth SBG posts you’ll know I have a history with Dol Guldur and it didn’t take me long to look in their direction, especially with those tasty Nazgul models. This was my nine from around 8 years ago, no longer with me unfortunately…

So the first port of call was a few of the Nine to start them off. After looking through the profiles and what came in each pack I settled on this lot…

The Slayer of Men was on the radar straight away. +1 to wound is always a great boon, especially on someone I wanted leading some troops. The Dark Headsman made the cut partly because of the awesome sculpt, but a nice special rule for that chance of killing a juicy target helped too. With the Witch King coming along too, I was sold. +1 Might is another no brainer over some of the other rules the Nine offer and for the captain like purpose I would like to use them for.

You’ll notice the Witchking is missing his sword, just awaiting a peice so I can do a small conversion on him.

With some ‘captains’ to lead some Dol Guldur warbands I also wanted some unique units to go with them. Whilst I could easily throw in some Gundabad Orcs, an advantage that makes this list a natural ally, I wanted something I couldn’t get anywhere else. This inevitabally led me down a nostalgia path once again…

That’s right, Spiders. Alongside my Necromancer force I used to collect a force of giant spiders led by the Spiderqueen. I said I didn’t want to repeat my past armies, but here we are.

These should give me a nice wee boost in choices and offer some different tactical options. I’ll take a look at that once I’ve had a few games with them.

Nxt up will be some more reinforcements for Azog’s Legion, not allies, but some of the big guys!