Necromunda – Ortrex Gellion of the Van Saar

Ortrex Gellion, leader of my Van Saar gang, has been painted and he’s brought along a couple of his eight legged friends for support.

Ortrex will be the current leader of the Gellion clan, a group of Van Saar archeotech hunters. I’ve still got plans for the background for the clan, and am peicing it together bit by bit.

I’ve used a Sicarians sword to give him his exotic power sword. I’m still unsure if the colour and pattern are what I should go for, and may revisit this later with a more traditional blue scheme. Let me know what you think.

I also managed to finish these two creepy fellas…

I like how they’ve come out in the gang colours, especially alongside the rest of them. In fact I’m just really chuffed with these 2 they really look the part.

Time to move onto some basic gangers to make up my numbers. Back soon with another update.

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Necromunda – Van Saar Arachni-rig Spotted!

It didn’t take long for me to succumb and take the plunge, converting my very own Archni-rig for the Gellions, my Van Saar gang. In all honesty I wasnt even planning to build one. I love the artwork found in the Gangs book and was settling in for a long wait for a Forge World model.

But something in my head had other ideas. It was whilst I was building this guy…

An idea I had had from the start for a Leader with carapace armour and a servo harness, a mini Arachni-rig if you will. I’ll still be going ahead with this guy, but there’s a lot of work still to be done.

It was whilst building this gent and looking at the Canoptek Wraith kit I used for the ‘arms’ that inspiration struck. After a good wee while building, several expeditions through the bits box, and some finger injuries this is what I came up with…

It is a big one, that’s it sitting on a 65mm base, but as there is no official size and the image in the book is ambiguous on this at best, I’m happy to roll with it.

The main bulk is built from a Tau Stealth Suit and a box of Canoptek Wraiths, using a large proportion of the arms and body peices. There’s also a hell of a lot of random bits that I’ve accumulated over the years, and oh God I’ve just started adding more!

It took a lot of fiddling, cutting and dry fitting to get it looking how I wanted which was suitably high tech for the Van Saar but also with some utility. I see it as an exploration and excavation rig. I even added a ‘web’ cable for the rear…

It also comes with the option of swapping legs out for weapons,a plasma gun and/or a radgun, which I’ve made up for it too…

Those arms aren’t properly attached yet, so I’m going to work on good option for easy swapping.

I’m also going to write some backstory for both of these once they’re finished and painted, to tie them together and into the gangs backstory. I also need to figure out a basing option for this thing, so if you have any ideas I’d love it if you’d let me know.

Necromunda – Rogue Docs & Ammo Jacks

After having built 19 gangers I felt it was time to move onto the support elements of the gang, and an opportunity for some cool conversions, the hangers-on.

There’s no official models for these yet, although a few have been teased by Forge World, so the only option was to kit bash up a few or find some suitable proxies.

The most obvious model to use was the Doc from the Rogue Trader box…

She looks the part, although maybe a little too clean, and she’s generic enough to fit in with most gangs. I picked her up from Ebay, a great way to get single models from these big boxes.

My next rogue doc was much more themed around my Van Saar…

I’m really pleased with how this one came out, so much so that I’m tempted to make him into a Medicae bounty hunter.

The base model is a Van Saar ganger, with the addition of the case and ‘gun’ from the Scions command set. I added the aerial, cam, and the vials on the gun from parts in the Skitarii and Sicarian kits. He was finished off with some shoulder pads, I think from the Valkyrie gunner.

Onto the ammo jacks…

Like before I have a Van Saar specific one and something more generic.

The Van Saar one I went all out on a themed model…

I used the Genestealer Cult Nexus as the base, but changed the holographic display to a gun bench. One of the hatch sections from a rhino worked well to cover the hole, and a mix of a lasgun from the Van Saar kit, some guitar string and watch parts, provided the gun being worked on.

The man himself had a head swap for a Van Saar head, and some minor customisation to his right arm. I swapped in a bolt pistol, modified with componenets from the Forge World servo skulls, to be a tool of some sort and removed the pack below to add in a bolter.

Not sure how much being on a 40mm base will affect him in game, but I really beleive in the rule of cool.

The next ammo jack was a complete kitbash using components from a lot of different kits. The body and legs are a Valkyrie gunner, the arms from the Astra Miltarum heavy weapons team and a necron, with a dark eldar hand. The head is from a tank sprue, something Imperial Guard. His equipment and pouches are from Sicarian, Space Marine, Tau, Van Saar and other unknown kits.

Still a wee bit of greenstuff work to do on all of these to get them fully finished, then onto painting! Thanks for reading and I hope you enjoyed it, I would love to hear your feedback!

Necromunda – Van Saar Get A Tech Upgrade!

Cyber Arachnids, Grapple Guns, Heavy Stubbers and more for these elite gangers. A new leader ushers in a new high-tech killteam, equipped to the nines and ready to take on the underhive. As with all my Van Saar I’m going for an energy weapon based force, no solid slugs or gun that fires them, no cc weapons other than energy shields and power weapons. This has offered up the oppertunity for some cool conversions, particularly the ‘heavy stubber’ for this force. But first lets take a look at the creepy pets that have appeared…

A combination of an Eldar component, not actually certain from which kit(let me know if you recognise it), some Forge World servo skulls and Sicarian Ruststalker hands, with each finger cut into a single peice, for legs. Thanks Hendybadger for the idea.

These were quite an easy simple conversion, just with hard to find components. Just making these 2 took up all the hands in the Sicarian kit, luckily I’ve got plenty of uses for the other bits.

Next up is a new leader for the gang, Tor Gellion now demoted to a Champion. This new leader is outfitted a little differently but still sticking to the Las/Plas theme I’m going for with the gang. Introducing Ortrex Gellion…

Featuring a Combi Plas, Power Sword and Energy Shield in the weapons department and a grav shute and scope for gear. This guy is an ideal build for me, no idea if it will work but I’m sticking to it.

The Combi-plas is from one of the Forge World weapons packs, I cut it off the hand it was supplied with to create the pose I wanted with an arm from the plastic kit. The sword is from the Admech Sicarian kit, cut off and attached to a close combat arm. The back back is made up of the top half of an Admech Skirtarii back pack, also where the ‘scope’ drone came from, and the grav chuite vanes from the Primaris Reiver kit.

I’ve made up a group of similarly outfitted gangers to go alongside him, each equipped with a selection of gear. Let’s take a look at the grapple guns…

At a glance they look like a very good option for Van Saar to make up for thier movement shortfall. I made these from the Van Saar combi melta, with the melta and las barrels removed, and the hooks from the Primaris Reiver grapple guns. I was planning on just swapping in the whole of the Reiver grapple gun, but the scale was way off…

Next up was a couple of gangers similarly outfitted…

Another long las for the squad, which I’ve gone for over the long rifle mainly because it is las, but also plentiful on a sniper is nothing to be shirked at. This was made from a thin peice of brass rod, I think about 1mm although it could have been smaller. This was drilled into the gun and the barrel. I’m still searching for a good scope to be added to these, as the ones I’ve pulled from my bits box just don’t look right.

I also threw together a melta gunner as the melta ability is crazy, especially combined with it’s high strength of 8, mega AP of -4, and 3 damage!

To finish off I needed some heavy fire support…

I really wanted a heavy stubber for my Van Saar to complete my heavy weapons choices(I’ve built a Lascannon and Plasmagun, and have a Multimelta and Radcannon on the way), but it goes against the theme, then inspiration struck, I could build a multi-laser to stand in for it! Luckily I had one in my bits box, from the Valkyrie kit, and set to modding the heavy weapon frame to accomodate it. I love how it looks and think it makes a nice proxy to keep the theme.

That’s all the building of the Van Saar done for now, next up I’m looking at some hangers-on. Rogue docs and ammo-jacks here I come!

A Month in Pictures – March 2019

55 models this month! Trippling the total so far.

I’ve been in deep with the painting this month working on a lot of commissions but also finding the time for a few of my own wee projects along the way. It’s also a month were I have tackled a variety of ranges, Harry Potter from Knight Models, Guild Ball from Steamforged, a Beholder from Wizkids and Necromunda as well as Lord of the Rings from Games Workshop.

This gives me a stiff target for next month, but I do have a job coming up that will help tremendously.

Models Painted: 55

Model Total: 75

Necromunda – Skrugs and Ratty, the Abhumans Behind the Man

Finishing up the entourage of Lord Aquillius Lionhardt are his two loyal companions, Skrugs and Ratty.

Skrugs is the director and picter but is also the mastermind behind the whole endeavor. A cunning ruse only a Ratling could come up with, and as usual an enterprising way to make a lot of coin. There is no Lionhardt, not a real one anyway. The whole thing is a con, a way to swindle everyone in the underhive at once.

It all started with Nevin Boigs, he grew up in an acting troupe travelling the underhive, putting on a show in each new settlement.  Nevin was the lead actor and a great one at that, but also incredibly unlucky. In an accident involving a latrine, a waterfall, several giant rats and a sudden hivequake, Nevin was seperated from his troupe, and his life, now forced to hustle his way in the underhive until he could find them again.

Down on his luck as always, Nevin was about to be swindled and likely stabbed by a pair of very short men he’d lost a wager to. Whilst it could easily be said that Nevin was helplessly useless at most things, like gambling, acting was not one of them. He used his only skill in an attempt to get out of the pickle he’d found himself in. He ‘put on’ one of his characters, the lead role from the ‘Hunt for the Heart of the Aquilla’, and tried to convince the ratlings that he was a highborn noble, someone they would be best to leave well alone.

Skrugs is many things but gullible is not one of them. A consummate swindler himself, he saw straight through the act but found himself looking at the spark of one of his greatest cons ever.

He offered Nevin a way to pay off the debt, an offer he could not refuse(there were various firearms pointing his way after all). He just needed to look and act the part, embody that imperial noble once again, Skrugs and his mysterious companion Ratty would do the rest. With his boisterous and ‘educational’ banter alongside his noble persona he was an instant hit, but it was the tremendous kill shots that really sealed the deal.

Shots that seem to fly round corners, to pin point accuracy over vast distances, the gun skill on show almost unbelievable. If it weren’t for careful editing by Skrugs they would be entirely unbelievable. Utterly impossible.

Whilst Skrugs sets up the shots, the pict feeds that will be seen by the fans, Ratty sets up his shot.

A stealthy and nimble ex guard sniper, he gained his nickname for his innate ability to crawl and scurry anywhere, with silence and speed. It’s what earned him his custom rat headgear and cloak after all.

Ratty speeds ahead of the cameras and sets up to make the kill shot, giving the viewers every impression Wolfhardt himself took down the target. Carrying his trusty rifle, and his specialist rounds, his rat cloak draped in place, he stalks unseen taking out anything or anyone needed with consummate ease.

Even if he is spotted his cloak offers the perfect disguise for the underhive, most will think it nothing more than a sump rat and move on. If they do take more of an interest, Rattys not adverse to slitting the odd throat.

These guys were a lot of fun to make. The base models are from Blackstone Fortress and converted with a variety of bits. The camera was made from a Tau Plasma Rifle, Sicarian antennae, a gun handle and the cap from an unknown kit. Just found that one in the bits box. Ratty was converted up using a Space Wolves helmet and cloak, cut to fit with a touch of green stuff for the seam.

That makes up my first character group, these guys and Aquillus/Nevin, and something I’ll be using in a campaign as the arbitrator. I’m working on some rules for them which I’ll show off soon.