MCP – Construction Site Painting Guide Part 3 – Shack

Welcome to my latest painting guide! Today I’m covering the shack from the Construction Site terrain pack.


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Prep: Fully build the shack and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

White Walls

Stage 1

Dawnstone: Apply a basecoat across the shack.

Stage 2

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Ulthuan Grey: Apply a medium drybrush from the top down.

Stage 4

White Scar: Apply a light drybrush around the top.

Details

Stage 1

Incubi Darkness: Apply a basecoat to the roof, doors, railings and sign.

Warplock Bronze: Apply a basecoat to the vent, and window and door frames.

Celestra Grey: Apply a basecoat to the Fisk lettering.

Stage 2

Thunderhawk Blue: Apply a drybrush to the roof, doors, railings and sign, focussing on the top half.

Leadbelcher: Apply a drybrush to the vent, and window and door frames.

Ulthuan Grey: Apply a layer to the Fisk lettering.

Stage 3

Russ Grey: Apply an edge highlight to the roof, doors, railings and sign, focussing on the top half.

Agrax Earthshade: Apply a wash to the vent, and window and door frames.

White Scar: Apply a layer to the Fisk lettering.

Stage 4

Kantor Blue: Apply a basecoat.

Teclis Blue: Apply a thinned layer to the top left corner.

Lothern Blue: Apply a line highlight ot the top left corner and apply some dashes across.

Middle Earth SBG – The White Council Gathers in Full!

The wisest and most powerful of Middle Earth finally come together, ready to battle whatever evil they must!

A final wee push added the last three members to the council, completing the force.

I’ve painted many a Gandalf over the years, but surprisingly never on a horse. I’m happy with how he turned out overall, but wish I’d gone a bit grayer on the cloak as it feels much bluer than it should.

Glamdring was a delight! Every time I paint a Gandalf I always enjoy the sword. I tried to push my NMM on this one and I’m really happy with the result.

The final elf and Lord of the West! I found this a challenge because of the material. Finecast has a lot of problems that I won’t get onto, I will say I’ll avoid working with it if I can.

I decided to play with the colour scheme a little, as most of the force has a darker feel to them. I decided on black and gold for the armour, kind of mix of the elf’s I’d already done, and the red lent itself well accenting that.

The final member and the most recent release, Saruman the White!

A beauty of a sculpt, so much so I had to replace the foot model I’d prepared for the plastic one. The detail disparity between the old foot model and the plastic rider was too great.

He did turn out a bit more cream/bone coloured than white, I was happy with the result. It keeps him in tone with the sombre tone of the rest, and he doesn’t overshadow the brightness of Galadriel.

Take a look at some photos of them all together…

MCP – Construction Site Painting Guide Part 2 – Digger & Cement Mixer

Welcome to my latest painting guide! Today I’m covering the digger and the cement mixer from the Construction Site terrain pack.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Yellow Paint

Stage 1

Averland Sunset: Apply a basecoat to the yellow areas. Apologies for the lack of a photo, I was so excited to keep painting I forgot.

Stage 2

Averland Sunset: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow: Apply a light drybrush around the top.

Metals & Tires

Stage 1

Warplock Bronze: Apply a basecoat to the metals and as scratches over the yellow.

Incubi Darkness: Apply a basecoat to the tires and cab.

Stage 2

Leadbelcher: Apply a drybrush to the metals and a layer to the scratches.

Thunderhawk Blue: Apply a layer to the tires and cab

Stage 3

Ironbreaker: Apply a line highlight to the metals and scratches.

Russ Grey: Apply a line highlight to the tires and cab.

Stage 4

Astrogranite Debris: Apply splodges over the shovel. I also adding these to the tail end of the cement mixer.

Kantor Blue: Apply a basecoat to the windows. I watered this down a touch to help it flow into the squares.

Squig Orange: Apply a basecoat to the lights.

Stage 4

Celestra Grey: Apply a drybrush over the front of the shovel and the tail end of the cement mixer.

Trollslayer Orange: Apply a layer to the lights.

MCP – Construction Site Painting Guide Part 1 – Barrels & Barriers

Welcome to my latest painting guide! This guide will tackle the smaller elements of the Construction Site Terrain Set, the barrels and barriers.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Barrels

Stage 1

XV-88/Barak-nar Burgandy/Kantor Blue: Apply a basecoat.

Stage 2

Averland Sunset/Khorne Red/Caledor Sky: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow/Wazdakka Red/Teclis Blue: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow/Evil Sunz Scarlet/Fenrisian Grey: Apply a light drybrush around the top.

Barrel Details

Stage 1

Warplock Bronze: Apply haphazardly to the edges and sides.

Stage 2

Leadbelcher: Apply a layer over the previous colour..

Stage 3

Mournfang Brown: Make a mix with around 3 parts water and apply haphazardly to create stains and drips.

Barriers

Stage 1

XV-88: Apply a basecoat.

Stage 2

Squig Orange: Apply a heavy drybrush from the top down.

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Evil Sunz Scarlet: Apply a light drybrush.

Ulthuan Grey: Apply a medium drybrush.

Stage 4

Wild Rider Red: Apply an edge highlight to the top half.

White Scar: Apply a light drybrush to the top half.

Barrier Details

Stage 1

Warplock Bronze: Apply a basecoat to the light fittings.

Stage 2

Leadbelcher: Apply a drybrush to the light fittings.

Stage 3

Squig Orange: Apply a basecoat to the light.

Stage 4

Trollslayer Orange: Apply a thinned layer to the light.

Middle Earth SBG – Radagast Arrives to Aid the White Council!

The first of the Istari and definitely the..well…least renowned (unless we’re counting blues), but he does have some massive tricks up his sleeve. Not only an epic sleigh, pulled by Rhosgobel rabbits no less, but also one of the legendary great eagles.

It was a daunting task but the variety of models and base sizes meant some interesting opportunities.

The bases alone where an enjoyable, if sticky, affair. I wanted to continue the Dol Guldur theme, my White Council battling the forces of the Necromancer through the ruins. For the on foot model this meant a fairly simple stepped base, Radagast leaping into the fray, but for the sleigh and eagle I could get a bit more creative.

The sleigh already had a fantastic leaping pose, so rolling with that I created a chasm for them to leap over. This was achieved by positioning the model with blue tac and pencilling in the contact points, as well as a channel for the chasm. Then when I started building the base I could build around these guidelines.

I was free to create anything for the eagles base, just needing a contact point for the flight stand itself. I tried to create something more indicative of Dol Guldur than I had before. I’ll leave it up to you to decide if I pulled it off or not.

Overall I had a blast painting these. The variety of creatures was fun to tackle. I was going to complain about the amount of brown, but that’s definitely something I was forewarned about.

Take a look at the White Council so far…

That just leaves me with 3 members left; Gandalf, Elrond and Saruman. I’m still not sure which one takes my fancy the most.

MCP – Ironman Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build the model and undercoat black.

Iron Man

Stage 1

Incubi Darkness: Apply a basecoat to the armour.

XV-88: Apply a basecoat to the gold sections of armour.

Stage 2

Thunderhawk Blue: Apply a line highlight to the dark armour sections.

Agrax Earthshade: Apply a wash over the gold sections.

Stage 3

Russ Grey: Apply an edge highlight to the dark armour

Averland Sunset: Apply an edge highlight to the gold sectiosn.

Stage 4

Fenrisian Grey: Apply a spot highlight to the dark armour.

Averland Sunset: Apply a thinned layer to the gold armour, working from the top down.

Stage 5

Blue Horror: Apply a spot highlight to the dark armour, where two or more lines meet.

Phallanx Yellow: Apply a spot highlight to the gold armour.

Glow

Stage 1

Bloodletter: Apply a glaze over the light sources, and bleeding out around them.

Stage 2

Evil Sunz Scarlet: Apply a layer to the centre of each light source, and an edge highlight around them.

Stage 3

Wild Rider Red: Apply a layer to the centre of each light source.

Stage 4

Bloodletter: Apply a light glaze across the light sources.

Finish by painting the base with the Base Painting guide.

Tabletop Gaming – Descent: Legends of the Dark Painting Guides Part 2

My latest guide sees me working my way through a massive game from Fantasy Flight. Descent: Legends of the Dark is a reboot of a classic dungeon crawler. The second part of my guides covers the enemies of the game.

This guide can be found in Issue 60.

Just like the heroes before them, the enemies are stunning models. There’s a great variety, something usually missing from core set enemies, that really adds to the feeling of a living, breathing world. The detail is superb as well, these are not your usual board game minis. Each one oozes character and have a real feel of dynamism, such as the bandit leaping through a cloud of smoke.

I’m really excited to see what they do in future expansions.

Take a look at the finished models…

Middle Earth SBG – Elves of the White Council

The time has finally come for paint to meet elf!

These have been awaiting paint for a while and, like the Inhumans, I found my inspiration and got stuck in!

Galadriel leads the White Council so I felt she was a suitable place to start the painting. It’s also a fairly simple sculpt and felt really small after some of the other miniatures I’ve done recently.

I’m theming the models around Dol Guldur, so I wanted to push the creepy feel on the bases but also on Galadriel herself. This is why I chose the colours for the robes, White to off green.

Celeborn felt like a natural follow on. I chose the colours to link him to Lothlorien, golden armour, and to Galadriel, the robes. I also added some floating leaves to both bases using thin wire and miniature leaves. I hope it comes across as the leaves in the wind I was trying to portray.

Last but definitely not least is Glorfindal. I wanted to keep up the spooky theme and keep this chap fairly sombre. He has died before after all. It’s a fairly monotone mini, with only the sword and the hair to really add some colour, but not a lot of warmth.

I’m really pleased with the end result, especially with the way it helps the blade stand out.

The last of the elves or the first of the wizards? Still not sure what I’ll work on next…

MCP – Captain America & Red Skull Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Captain America

Stage 1

Caledor Sky: Apply a basecoat to the suit.

Khorne Red: Apply a basecoat to the gloves, boots and stripes.

Celestra Grey: Apply a basecoat to the alternative stripes, sleeves, wings and A’s.

Bugman’s Glow: Apply a basecoat to the skin.

Rhinox Hide: Apply a basecoat to the pouches and straps.

Leadbelcher: Apply a basecoat to the buckles and chest star.

Shield Stage 1

Caledor Sky: Apply a basecoat to the innermost ring.

Khorne Red: Apply a basecoat to the outer and inner circle.

Dawnstone: Apply a basecoat to the middle ring.

Leadbelcher: Apply a basecoat to the star.

Stage 2

Teclis Blue: Apply a layer to the suit.

Mephiston Red: Apply a layer to the gloves, boots and stripes.

Ulthuan Grey: Apply a layer to the alternative stripes, sleeves, wings and A’s.

Cadian Fleshtone: Apply a layer to the skin.

Mournfang Brown: Apply a layer to the pouches and straps.

Drakenhof Nightshade: Apply a shade to the buckles and star.

Shield Stage 2a

Teclis Blue: Apply a layer to the inner ring.

Mephiston Red: Apply a guideline to the outer and inner ring. Apply them where you would like the light shines to show. Also apply a line around the edges.

Celestra Grey: Apply a guideline to the middle ring. Also apply a line around the edges.

Drakenhof Nightshade: Apply a shade to the star.

Shield Stage 2b

Mephiston Red: Thin your paint, with water or Lahmian Medium, and begin to build up the colour in the rings, working back towards the guideline.

Celestra Grey: Repeat with the middle ring.

Stage 3

Lothern Blue: Apply a line highlight to the suit.

Evil Sunz Scarlet: Apply a line highlight to the gloves, boots and stripes.

White Scar: Apply a layer to the alternative stripes, sleeves, wings and A’s.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Steel Legion Drab: Apply a line highlight to the pouches and straps.

Ironbreaker: Apply a line highlight to the buckles and star.

Shield Stage 3

Lothern Blue: Apply a line highlight to the inner ring.

Evil Sunz Scarlet: Repeat the same method from the previous stage. Apply a guideline and an edge highlight first, then build the colour towards the guideline, just make sure to leave a little of the previous colour showing to build the gradient.

Ulthuan Grey: Repeat with the middle ring.

Ironbreaker: Apply a line highlight to the star.

Stage 4

Blue Horror: Apply a spot highlight to the suit.

Wild Rider Red: Apply a spot highlight to the gloves, boots and stripes.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Karak Stone: Apply a spot highlight to the pouches and straps.

Stormhost Silver: Apply a spot highlight to the buckles and star.

Shield Stage 4

Blue Horror: Apply a spot highlight to the inner circle.

Wild Rider Red: Begin with the guidelineand Apply an edge highlight but not all the way around only a little arc above and below the guidelines. Then apply a very small amount of thinned paint around the guidelines.

White Scar: Repeat with the middle ring.

Stormhost Silver: Apply a spot highlight to the star.

Finish by painting the base with the Base Painting guide.

Red Skull

Stage 1

Incubi Darkness: Apply a basecoat to the stormcoat.

Eshin Grey: Apply a basecoat to the straps, shirt, gloves and boots.

Khorne Red: Apply a basecoat to the skin and hydra symbols.

Teclis Blue: Apply a basecoat to the cube.

Leadbelcher: Apply a basecoat to the buckles.

Stage 2

Thunderhawk Blue: Apply a layer to the stormcoat.

Dawnstone: Apply a layer to the straps, shirt, gloves and boots.

Mephiston Red: Apply a layer to the skin and hydra symbols.

Lothern Blue: Apply a layer to the centre of the cube.

Nuln Oil: Apply a shade to the buckles.

Stage 3

Russ Grey: Apply a line highlight to the stormcoat.

Celestra Grey: Apply a line highlight to the straps, shirt, gloves and boots.

Evil Sunz Scarlet: Apply a line highlight to the skin and hydra symbols.

Baharroth Blue: Apply a layer to the centre of the cube.

Drakenhof Nightshade: Apply a shade to the buckles.

Stage 4

Fenrisian Grey: Apply a spot highlight to the stormcoat.

Wild Rider Red: Apply a spot highlight to the skin.

White Scar: Apply a spot highlight to the centre of the cube and a line highlight to the edges.

Ironbreaker: Apply a spot highlight to the buckles.

Finish by painting the base with the Base Painting guide.

MCP – Sin & Viper Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Sin

Stage 1

Khorne Red: Apply a basecoat to the boots and corset.

Incubi Darkness: Apply a basecoat to the trousers, gloves, gun and straps.

Bugman’s Glow: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the knife, buckles and chest skull.

Doombull Brown: Apply a basecoat to the hair.

Stage 2

Mephiston Red: Apply a layer to the boots, corset and hair.

Thunderhawk Blue: Apply a layer to the trousers, gloves, gun and straps.

Cadian Fleshtone: Apply a layer to the skin.

Nuln Oil: Apply a shade to the knife, buckles and chest skull.

Pallid Wych Flesh: Apply a layer to the teeth.

Stage 3

Evil Sunz Scarlet: Apply a line highlight to the boots, corset, hair and lips.

Russ Grey: Apply a line highlight to the trousers, gloves, gun and hair.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Drakenhof Nightshade: Apply a shade to the knife, buckles and skull.

Stage 4

Wild Rider Red: Apply a spot highlight to the boots, corset and hair.

Fenrisian Grey: Apply a spot highlight to the trousers, gloves, gun and straps.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Ironbreaker: Apply a spot highlight to the knife, buckles and skull.

Finish by painting the base with the Base Painting guide.

Viper

Stage 1

Caliban Green: Apply a basecoat to the bodysuit and hair.

Warpstone Glow: Apply a basecoat to the boots, gloves and belt.

Leadbelcher: Apply a basecoat to the gun, sword and buckle.

Bugman’s Glow: Apply a basecoat to the skin.

Incubi Darkness: Apply a basecoat to the gun.

Rhinox Hide: Apply a basecoat to the pouch.

Stage 2

Kabalite Green: Apply a layer to the bodysuit and hair.

Moot Green: Apply a layer to the boots, gloves and belt.

Biel-tan Green: Apply a shade to the sword and buckle.

Cadian Fleshtone: Apply a layer to the skin.

Thunderhawk Blue: Apply a layer to the gun.

Mournfang Brown: Apply a layer to the pouch.

Stage 3

Sybarite Green: Apply a line highlight to the bodysuit and hair.

Gauss Blaster Green: Apply a line highlight to the boots, gloves and belt.

Ironbreaker: Apply a line highlight to the sword and buckle.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Russ Grey: Apply a line highlight to the gun.

Steel Legion Drab: Apply a line highlight to the pouch.

Stage 4

Gauss Blaster Green: Apply a spot highlight to the bodysuit and hair.

Gauss Blaster Green/White Scar: Make a 1:1 mix and apply a spot highlight to the boots, gloves and belt.

Stormhost Silver: Apply a spot highlight to the sword and buckle.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Fenrisian Grey: Apply a spot highlight to the gun.

Karak Stone: Apply a spot highlight to the pouch.

Finish by painting the base with the Base Painting guide.