Deadzone – Plague Painting Guide!

With the main bulk of my Plague force fully painted and ready to rip some faces off, I thought I would share the methods I used to get them looking how I did these guys…

Plague-Group

Plague-Flesh

Flesh: Basecoat of Pallid Wych Flesh

Wash of 3:1 Druchii Violet and Lahmian Medium

Wait for the previous wash to dry and add a light wash of 3:1 Drakenhof Nightshade and Lahmian Medium

Once dry add a fine highlight of Pallid Wych Flesh

Plague-Trousers

Blue trousers: Basecoat Kantor Blue

Highlight of Altdorf Guard Blue

Highlight 1:1 Altdorf Guard Blue and White

Fine Highlight of 2:1 White and Altdorf Guard Blue

Plague-Cloth

Orangey Brown Sectons: Basecoat Tau Light Ochre

Wash of Agrax Earthshade

Highlight of Tau Light Ochre

Fine highlight of 1:1 Tau Light Ochre and Pallid Wych Flesh

Plague-Metals

Guns, Blades & Metals: Basecoat of Doombull Brown

Stipple on Trollslayer Orange then Fire Dragon Bright

Lightly drybrush Leadbelcher to the edges

Wash of Agrax Earthshade

Fine highlight of Leadbelcher to some of the edges and stippled onto larger areas

Plague-Greens

Green Spines & Armour Plates: Basecoat of Caliban Green

Highlight of Snot Green

Highlight of Moot Green

Fine Highlight of 2:1 White and Moot Green

Plague-Faces

Glowy Green Faces: Add a coat of watered down Moot Green on and around the eyes and mouth. This should be about 5 parts water to 1 part paint.

Allow to dry and then add a coat of 3:1:1 Water, Moot Green and White, leaving the outer most parts the original colour

To finish off add a dab of 3:1 White and Moot Green to the centre

Plague-Blacks

Jackets, Straps and Pouches: Basecoat in Black

Add a highlight of Mechanicus Standard Grey

Highlight with Codex Grey

Fine Highlight of Celestra Grey

Wash with Badab Black

Plague-Trousers

Belt Buckles: Basecoat XV88

Highlight with 2:1 XV88 and Yriel Yellow

Highlight Yriel Yellow

Fine Highlight 1:1 Yriel Yellow and White

Plague-bases

Bases: The first step for my bases was done before any undercoating and was as simple as adding a coat of the GW texture paint Astrogranite. This gives it the texture, but with enough spacing between them to feel like a concrete surface. It also has the added bonus of filling and hiding the seam around the circular section around the feet and the slot in the base.

Once the rest of the figure was painted I then moved onto the base as the last step.

First was a basecoat of Mechanicus Standard Grey

Then a drybrush of Codex Grey

Another drybrush this time with Clestial Grey

And a final drybrush of Terminatus Stone

To make it feel a bit more natural I then added a coat of watered down Dryad Bark to most of the base. I reccomend a very thin coat, at least 5:1 Water and Dryad Bark

I then added small patches of a 5:1 mix of Water and Doombull brown to add further variation.

Finally I painted the rims of the bases black to tidy them up a bit.

And there you have it, nice and simple but good looking none the less, even if I do say so myself 😀

If I happened to miss anything that you want to know about, just leave me a comment 🙂

Advertisements

Deadzone – Plague Booster!

So I have added a booster to my Plague force…IMG_9484

This will give them a wee bit extra oomphf, especially with a couple of Frag weapons in there:). I’ve painted them up to match the rest of the force, with the only real difference being the coats worn by one of the Mortar crew and the grenade launcher bloke. These I went with black on to stick with the theme and give them a trenchcoat feel. Here’s how they look now…

Reinforcements-1 Reinforcements-2

The only one of them still not done is the swarm. I don’t see myself using it anytime soon so I wasn’t in a rush to get it done, but I will eventually get it panted :). But for now that’s the Plague force complete. When it comes to models anyway. I’ve been getting quite into writing the fluff for these guys which I’ll show off soon, along with some pics of the whole force together 😀

Deadzone – Plague Stage 1 Finished!

The final model from the Plague starter, the Stage 1, is finished. Now I’ve got one hell of a beast to lead the swarm, pack, herd?

Stage-1-1 Stage-1-2

I’ve painted him pretty much the same way as the Stage 2s, as there’s not much different other than the size. I did find it hard to decide which bits should be armour plates or flesh as the definition between the two seems blurred at best ob the model, although I’m still pleased with how he turned out 🙂

Next up will be the Strider 😀

Deadzone – Plague Stage 2’s Complete

Another 3 models are done from the Plague faction starter bringing it ever closer to completion. This time it’s some of the big guys…

Stage2-1 Stage2-2

I’m happy with how they turned out, although as they don’t have any of the orange and blue the Stage 3’s have they do look a little out of place alongside them.

They have been painted using the same methods as the Stage 3’s, except that the armour was given a basecoat of Caliban Green before the highlighting process began.

Deadzone – Plague Stage 3’s Complete!

I’m cracking on with the Plague faction with the stage 3’s getting the first licks of paint. Just the flesh done for now…

Plague-4

It was surprisingly easy to get the flesh the way I wanted it, and if you fancy giving it a go here’s how I did it…

Basecoat of Pallid Wych Flesh

Wash of 3:1 Druchii Violet and Lahmian Medium

Wait for the previous wash to dry and add a light wash of 3:1 Drakenhof Nightshade and Lahmian Medium

Once dry add a fine highlight of Pallid Wych Flesh

And after adding a wee bit more colour…

Stage3-1 Stage3-2

I didn’t really change anything from the tester as I really liked how that one turned out and I’m really pleased with how they look together 🙂

Here’s a run down on how I painted the other bits and pieces…

Blue trousers: Basecoat Kantor Blue

Highlight of Altdorf Guard Blue

Highlight 1:1 Altdorf Guard Blue and White

Fine Highlight of 2:1 White and Altdorf Guard Blue

Vests: Basecoat Tau Light Ochre

Wash of Agrax Earthshade

Highlight of Tau Light Ochre

Fine highlight of 1:1 Tau Light Ochre and Pallid Wych Flesh

Guns and Blades: Basecoat of Doombull Brown

Stipple on Trollslayer Orange then Fire Dragon Bright

Lightly drybrush Leadbelcher to the edges

Wash of Agrax Earthshade

Fine highlight of Leadbelcher to some of the edges

Green Spines: Basecoat of Snot Green

Highlight of Moot Green

Fine Highlight of 2:1 White and Moot Green

Deadzone – Plague Tester!

Inspired by my latest games of Deadzone I’ve been getting stuck into some of the extra models I have lying about. One of these happens to be an entire faction starter, the Plague. I’ve had these on the painting table for months with various different attempts at a paint job but unable to get anything that really caught on.

Whilst looking over Mantics later kickstarter for Dungeon Saga, I really liked the look of one of the zombies and tried to emulate the flesh colours from that and got something I was more than happy with. Take a look at the test models I painted up and see what you think…

Plague-3

New Toys – Deadzone!

There was a great haul of hobby goodies here at Deathwatch Studios over the hobby period, with the most exciting for me being Deadzone! My lovely wife managed to get a hold of the boxed game for me and immediately lamented the decision as I went into hiding to build it all :D. Today I’m going to give you a run down of how I found the contents of the box as well as the Rebs Faction Booster :).

Tokens – The card tokens that come with the game are a much higher quality than expected, and look like they would have a much longer life than the Dreadball ones. They’ve got a good design asthetic in keeping with the game and you get more than enough to see you through. The acrylic version on the other hand is a bit more disappointing than the Dreadball equivalent, with hard to see designs. It’s not the end of the world though, as they are very vibrantly coloured, so it’s just a case of learning what colour means what.

Card Tokens

Card Tokens

Acrylic Tokens

Acrylic Tokens

I also picked up a set of the resin equipment crates as they add that little extra character to a game. These are very good for the £8 they cost, with great quality casting on both the crates themselves and the lids which include the different equipment designs.

Crates

Crates

Terrain & Mat – The playmat the game comes with is the same kind of mouse-matty material that the Ultimate game uses, and as with that it is nothing short of superb. It’s easily stored, looks great and has the advantage of a good amount of traction for both the models and the terrain.

The terrain is also absolutely superb. The connector method that Mantic have gone with works very well. Each section as sets of two holes in the same areas which the connectors then plug into, giving the opportunity to build/dismantle the terrain with ease. Although I’ve gone down the gluing route (I’d rather get more terrain to have a few options than have to sit and poke out connectors after a game :)). Another great thing with the terrain is there is next to no visible mold lines due to the way it all tapers at the edges, meaning it can be built up with minimal effort. Finally it’s amazingly modular, even when glued up. I had an amazing amount of fun after building up the two sets I have just making up different board layouts, figuring out where walkways could go and building up the levels :). Here’s a couple I came up with:

Mat and Terrain

Mat and Terrain

Mat and Terrain

Mat and Terrain

The Factions – I’ve now built up both the Rebs and the Plague, as these are the factions I would like to play with. I originally was going to go with the Enforcers, but due to the high cost per model, it would mean a very restrictive force, where as the Rebs especially have a huge amount of variety and a good amount of cheapness.

Both Factions were very easy to clean, with the only real problem being a mold line right down the Reb Commanders face and all look fantastic. My only big gripe is some of the models are placed onto the disc with tabs on their feet, as I would rather have them flush to the base, but a wee bit of careful cutting got rid of those.

Plague Stage 1 & 2s's

Plague Stage 1 & 2s’s

Plague Stage 3s & Dogs

Plague Stage 3s & Dogs

Rebs Specialists

Rebs Specialists

Rebs Troopers

Rebs Troopers

As you can see with the Rebs I may have gone a little crazy and got a few extra troopers. This is because they are so cheap I wanted a lot more flexibility in what I could take, and considering all of these guys wouldn’t fill up the roster in a campaign, I can’t wait to get the extra specialists that aren’t available yet.

The Rules – The rulebook is much the same as other Mantic books. It looks great, with a nice crisp feel and great graphics. The rules themselves read well, with only a little confusion that works itself out when you have a play through and feel very unique (if you discount Dreadball). The only problem I have with the book is a lack of a reference page, which would have been really handy saving time flipping through the book.

I’ve only played a few games so far, so keep your eye’s peeled, as I will do a wee right up once I’ve played a bit more and have got my head around it a little bit more 😀