A Month in Gaming – May 2019

A new idea for monthly blog posts I’m going to do covering the games I’ve been playing.

As well as tabletop war games I also really enjoy board and card games. I’m going to take a look at all the games I play over the month and give a run down on what happened, my favourite parts etc. So without further ado let’s take a look at the first…

Root

This one landed late last year after a successful kickstarter and has already won widespread acclaim and its fair share of game of the years. It’s not hard to see why once you’ve had a shot.

The combination of beautiful and quaint artwork, simple backstory and engaging and thematic gameplay really make this game into one of the gems of your collection.

After just a few handful of games I’m really keen for more, and getting the opportunity to try each of the factions and thier unique play styles. I’m going to revisit this in a bit more detail in the future, but I would highly recommend you give it a bash if you can.

Blackstone Fortress

I’ve been keen to give this bad boy a go since its release, and a mate picking it up this month provided that opportunity.

Essentially a dungeon crawler board game, the game offers the chance to adventure into new and unknown areas of the 40k universe, with some fairly unique offerings in the player characters.

I enjoyed this one a lot, whilst it seems to lack the true RPG elements of other dungeon crawlers, it does offer a challenging experience and a good amount of interesting gameplay mechanics. It also offers that tantalising tease of the sealed envelope to open, only once you have completed the fortress.

Lord of the Rings: Journeys in Middle Earth

I’ve managed to give this one a full play through and now onto another, which I think tells you that I’ve been enjoying it.

Another dungeon crawler, but this one in a very FFG style. It has elements of other games such as Imperial Assault, Mansions of Madness and Descent and really feels like a culmination of some of the best elements of those games with some of the worst mechanics shifted out.

Like those other games it does also include, and require, an app to play. This speeds things along tremendously and really eases the amount of ‘paperwork’ involved. We also found that due to familiarity and the help of the app the rulebook was only looked at once or twice a session, a great testiment to the ease of use on offer.

Necromunda

I’ve been slowly working away on a few projects in between jobs this month, and have managed to get a couple of games in. No campaign yet, but we’re working up to that slowly and once we’ve had a chance to really get to grips with the rules.

This weekend also saw the release of some funky new additions. Most notably Kal Jerico and Scabbs, but also a brand new book! I’m really excited to see what this has to offer and will be taking a look soon.

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