MCP – Kingpin Painting Guide

Prep. Miniature fully built and undercoated black.

Stage 1

Celestra Grey: Apply a basecoat to the jacket.

Bugman’s Glow: Apply a basecoat to the skin.

Skavenblight Dinge: Apply a basecoat to the shoes and cane.

Phoenician Purple: Apply a basecoat to the shirt and trousers.

Retributor Armour: Apply a basecoat to the buttons and cane top.

Leadbelcher: Apply a basecoat to the rings and cufflinks.

Averland Sunset: Apply a basecoat to the tie and cravat.

Stage 2

Ulthuan Grey: Apply a layer to the jacket.

Cadian Fleshtone: Apply a layer to the skin.

Nuln Oil: Apply a shade to the rings, cufflinks and shoes.

Genestealer Purple: Apply a layer to the shirt and trousers.

Druchii Violet: Apply a shade to the buttons and cane top.

Agrax Earthshade: Apply a shade to the tie and cravat.

Stage 3

White Scar: Apply a layer to the jacket.

Basic Skintone 70.815(Vallejo): Apply a highlight to the skin.

Iron breaker: Apply a highlight to the rings and cufflinks.

Dawnstone: Apply an edge highlight to the shoes and cane.

Kakophoni purple: Apply a highlight to the shirt and trousers.

Yriel Yellow: Apply a layer to the tie and cravat.

Auric Armour Gold: Apply a layer to the buttons and can top.

Stage 4

Light Flesh 70.928 (Vallejo): Apply a line highlight to the skin.

Stormhost Silver: Apply a spot highlight to the rings and cufflinks.

Celestra Grey: Apply a spot highlight to the shoes and cane.

Dechala Lilac: Apply a spot highlight to the shirt and trousers.

Dorn Yellow: Apply a spot highlight to the tie and cravat.

Baharroth Blue: Apply a layer to the centre of the tie pin.

Finish the model of by painting the base, using my Base Painting Guide.

MCP – Ant-man & Wasp Painting Guide

Prep: Fully build both models except for Wasps wings and undercoat only the models black.

Ant-man

Stage 1

Incubi Darkness: Apply a basecoat to the undersuit.

Leadbelcher: Apply a basecoat to the helmet, shoulders, waist and wrists.

Word Bearers Red: Apply a basecoat to the armour panels and lenses.

Stage 2

Thunderhawk Blue: Apply a layer to the undersuit.

Nuln Oil: Apply a shade to the metals.

Wazdakka Red: Apply a layer to the armour panels and lenses.

Stage 3

Russ Grey: Apply a line highlight to the undersuit.

Ironbreaker: Apply a layer to the metals.

Evil Sunz Scarlet: Apply a line highlight to the armour panels and lenses.

Stage 4

Fenrisian Grey: Apply a spot highlight to the undersuit.

Stormhost Silver: Apply a spot highlight to the metals.

Lugganath Orange: Apply a spot highlight to the armour panels and lenses.

Wasp

Stage 1

Incubi Darkness: Apply a basecoat to the undersuit.

Averland Sunset: Apply a basecoat to the armour panels and lenses.

Leadbelcher: Apply a basecoat to the helmet, shoulders, waist and wrists.

Abaddon Black: Apply a basecoat to the backpack and wing supports.

Guilliman Blue: Apply a glaze over both sides of the wings.

Stage 2

Thunderhawk Blue: Apply a layer to the undersuit.

Reikland Fleshshade: Apply a shade to the armour panels and lenses.

Nuln Oil: Apply a shade to the metals.

Leadbelcher: Apply a layer to the backpack and wing supports.

Baharroth blue: Apply a edge highlight to the wings.

Stage 3

Russ Grey: Apply a line highlight to the undersuit.

Yriel Yellow: Apply a layer to the armour panels and lenses.

Ironbreaker: Apply a layer to the metals.

Nuln Oil: Apply a shade to the backpack and wing supports.

Baharroth Blue/White Scar: Apply a spot highlight to the wings.

Stage 4

Fenrisian Grey: Apply a spot highlight to the undersuit.

Dorn Yellow: Apply a line highlight to the armour panels and lenses.

Stormhost Silver: Apply a spot highlight to the metals.

Ironbreaker: Apply a layer to the backpack and wing supports.

White Scar: Apply a spot highlight to the wings.

MCP – Green Goblin Painting Guide

Prep: Fully build the model and undercoat black.

Stage 1

Xereus purple: Apply a basecoat to the clothing.

Warpstone Glow: Apply a basecoat to the skin.

Squig Orange: Apply a basecoat to the pumpkins and smoke.

Leadbelcher: Apply a basecoat to the glider.

Celestra Grey: Apply a basecoat to the smoke trail.

Mephiston Red: Apply a basecoat into the eyes of the glider.

Averland Sunset: Apply a basecoat to the eyes.

Incubi Darkness: Apply a basecoat to the pouch and strap.

Stage 2

Genestealer Purple: Apply a layer to the clothing.

Sybarite Green: Apply a layer to the skin.

Agrax Earthshade: Apply a shade to the pumpkins and smoke.

Ironbreaker: Apply an edge highlight to the glider.

Administratum Grey: Make a mix with 4 parts water and apply a glaze over the bottom half of the smoke.

Nuln Oil: Once the previous stage is dry, apply a glaze to the last quarter of the smoke.

Cassandora Yellow: Apply a shade to the smoke at the exhaust.

Thunderhawk Blue: Apply a layer to the pouch and strap.

Evil Sunz Scarlet: Apply a layer to the eyes of the glider.

Stage 3

Kakophoni Purple: Apply a line highlight to the clothes.

Gauss Blaster Green: Apply a line highlight to the skin.

Troll Slayer Orange: Apply a layer to the pumpkins.

Yriel Yellow: Apply a layer around the bottom of the pumpkin smoke.

White Scar: Apply a very light highlight to the smoke trail.

Russ Grey: Apply a line highlight to the pouch and strap.

Wild Rider Red: Apply a spot highlight to the eyes of the glider.

Flayed One Flesh: Apply a layer to the teeth.

Stage 4

Druchii Violet: Apply a spot highlight to the clothes.

Gauss Blaster Green/White Scar: Make a 1/1 mix and apply a spot highlight to the skin.

Fire Dragon Bright: Apply a line highlight to the pumpkins.

Dorn Yellow: Apply a fine line to the join point of the smoke and pumpkins, as well as the exhaust and smoke trail.

Fenrisian Grey: Apply a spot highlight to the pouch and strap.

Abaddon Black: Make a mix with 2 parts water and apply to the top of the pumpkin smoke and the very end of the smoke trail.

MCP – Corvus Glaive & Proxima Midnight Painting Guide

Corvus Glaive

Stage 1

Karak Stone: Apply a basecoat to the skin and claws.

Incubi Darkness: Apply a basecoat to the clothing.

Eshin Grey: Apply a basecoat to the Cape.

Liberator Gold: Apply a basecoat to the weapon and armour lining.

Leadbelcher: Apply a basecoat to the ‘ears’.

Stage 2

Agrax Earthshade: Apply a shade to the skin, claws and golds.

Nuln Oil: Apply a shade to the cloak and metals.

Thunderhawk Blue: Apply a layer to the clothing.

Stage 3

Flayed One Flesh: Apply a layer to the skin and claws.

Russ Grey: Apply a line highlight to the clothing.

Dawnstone: Apply a line highlight to the cloak.

Liberator Gold: Apply a layer to the weapon and armour lining.

Drakenhof Nightshade: Apply a shade to the ‘ears’.

Stage 4

Pallid Wych Flesh: Apply a line highlight to the skin and nails.

Fenrisian Grey: Apply a spot highlight to the clothing.

Celestra Grey: Apply a spot highlight to the cape.

Proxima Midnight

Stage 1

Incubi Darkness: Apply a basecoat to the clothing.

Teclis Blue: Apply a basecoat to the skin and hair.

Celestra Grey: Apply a basecoat to the armour panels.

Liberator Gold: Apply a basecoat to the weapon and armoured arm.

Khorne Red: Apply a basecoat to the mouth.

Averland Sunset: Apply a basecoat to the eyes.

Stage 2

Agrax Earthshade: Apply a shade to the weapon and armoured arm.

Drakenhof Nightshade: Apply a shade to the skin and hair.

Ulthuan Grey: Apply a layer to the armour panels.

Phalanx Yellow: Apply a layer to the eyes.

Thunderhawk Blue: Apply a layer to the clothing.

Stage 3

Russ Grey: Apply a line highlight to the clothing.

Temple Guard Blue: Apply a layer to the skin and hair.

White Scar: Apply a highlight to the armour panels.

Dorn Yellow: Apply a spot highlight to the eyes.

Liberator Gold: Apply a line highlight to the weapon and armoured arm.

Stage 4

Fenrisian Grey: Apply a spot highlight to the clothing.

Blue Horror: Apply a spot highlight to the skin and hair.

Pallid Wych Flesh: Apply a layer to the teeth.

MCP – Wakanda Forever!

The first new faction outside of the core box, the Wakandans burst into my MCP collection. Offering another great selection of sculpts, with one particularly annoying to put together.

First up is thier leader, the king of Wakanda himself…

A fairly simple sculpt that does a great job of personifying the Black Panther. It’s the dynamic pose that really makes this one stand out. That balled up energy, ready to pounce look is perfect.

Then we have his chief adversary…

Killmonger is a pretty bland mini to be honest. I love the touch of the panther statue but nothing else really makes him stand out.

Shuri looks great but is by far the most annoying yet to put together, nothing major if you have experience but some fiddly bits, looking at you gloves, are frustrating to say the least.

Another strong mini, but much like Killmonger it’s another that doesn’t stand out.

Saying that though I would like to revisit all of the additional characters to add some free hand. Some traditional African patterning could really add a bit of wow.

MCP – Hulk, Modok & Venom

Onto even more Marvel Crisis Protocol miniatures, and this batch includes some of my favourites!

First up is a truly Incredible miniature…

A truly huge and wonderful Hulk! This guy is awesome and plastic!

I really took my time on this one, as Hulk is one of my favourites, but also it’s a centre peice model. If you include him in your force, he will draw the eye everytime.

And then there is the sinister Venom..

Seriously! Atomic Mass Games is knocking it out the park with these sculpts!

Like many, Venom is a favourite villain of mine and this mini does him justice, and luckily his rules do too.

And finally…

A big floating head! Honestly, I dont know all that much about M.O.D.O.K, and he feels a bit over the top. Although I did still love painting him and he has become a firm favourite when playing the game.

All in all a great batch of miniatures, and it has to be said some of the best plastic kits in the market outside GW for quality and dynamic poses.

MCP – Thor Painting Guide

Whilst working on my figures for MCP I’ve also been putting together painting guides for each of them. It may take a bit of time to work through them all, but here’s the first for Thor, Prince of Asgard…

It’s important to note that I started with a black undercoat spray before painting.

I would love to hear what you think, as it’s a work in progress with each one, the more feedback the better.

MCP – Heroes of the Core Set

My first foray into Marvel Crisis Protocol is painting the core set for Tabletop Gaming magazine. Split over 2 guides the first covers the heroes half of the set. You can buy the first guide here.

I really enjoyed painting these, as the larger scale(approx. 40mm) gives much more area than usual and this combined with some pretty impressive sculpts provides some awesome minis to paint.

I’ve also been really enjoying playing the game. It’s a great skirmish system with the added advantage that there are no real restrictions on who you use. Sure there are leadership abilities for building around a team, but you really can use whoever you want in your squad. I’ll be writing more in the future once I’ve had a chance to collect my thoughts a bit more.

Here’s my first five and the start of my Avengers…

Warhammer 40k – A Growing Wraithhost

I’ve always wanted a Wraith army and that’s something that was lacking in army choices last time I was playing, but not anymore.

With so many new options, and the Apapocalypse Vanguard box being available I jumped right in.

First up is a conversion of one of the 2 Wraithlords…

This is my custom Wraithseer, who’s already seen a few games and has been reliably stompy. I mostly used the Wraithlord kit with the attition of some plastic tubing and a d-cannon from a weapons platform.

I also converted the Spiritseer with some Harlequin feet. It’s a simple conveversion but one I think really chages the dynamic. It also sticks to the ‘floor is lava’ theme.

And this is the first batch of Wraiths. I’ve gone a similar root to the rest of the force by taking them off ground level as I wanted them to almost be imitating thier Harlequin allies.

Next time I’ll be taking as look at some plastic Rangers…