A Month in Gaming – May 2019

A new idea for monthly blog posts I’m going to do covering the games I’ve been playing.

As well as tabletop war games I also really enjoy board and card games. I’m going to take a look at all the games I play over the month and give a run down on what happened, my favourite parts etc. So without further ado let’s take a look at the first…

Root

This one landed late last year after a successful kickstarter and has already won widespread acclaim and its fair share of game of the years. It’s not hard to see why once you’ve had a shot.

The combination of beautiful and quaint artwork, simple backstory and engaging and thematic gameplay really make this game into one of the gems of your collection.

After just a few handful of games I’m really keen for more, and getting the opportunity to try each of the factions and thier unique play styles. I’m going to revisit this in a bit more detail in the future, but I would highly recommend you give it a bash if you can.

Blackstone Fortress

I’ve been keen to give this bad boy a go since its release, and a mate picking it up this month provided that opportunity.

Essentially a dungeon crawler board game, the game offers the chance to adventure into new and unknown areas of the 40k universe, with some fairly unique offerings in the player characters.

I enjoyed this one a lot, whilst it seems to lack the true RPG elements of other dungeon crawlers, it does offer a challenging experience and a good amount of interesting gameplay mechanics. It also offers that tantalising tease of the sealed envelope to open, only once you have completed the fortress.

Lord of the Rings: Journeys in Middle Earth

I’ve managed to give this one a full play through and now onto another, which I think tells you that I’ve been enjoying it.

Another dungeon crawler, but this one in a very FFG style. It has elements of other games such as Imperial Assault, Mansions of Madness and Descent and really feels like a culmination of some of the best elements of those games with some of the worst mechanics shifted out.

Like those other games it does also include, and require, an app to play. This speeds things along tremendously and really eases the amount of ‘paperwork’ involved. We also found that due to familiarity and the help of the app the rulebook was only looked at once or twice a session, a great testiment to the ease of use on offer.

Necromunda

I’ve been slowly working away on a few projects in between jobs this month, and have managed to get a couple of games in. No campaign yet, but we’re working up to that slowly and once we’ve had a chance to really get to grips with the rules.

This weekend also saw the release of some funky new additions. Most notably Kal Jerico and Scabbs, but also a brand new book! I’m really excited to see what this has to offer and will be taking a look soon.

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A Month in Pictures – May 2019

Another month and another good amount of models to add to the total. I’ll admit this month was really hard, some mental health flair ups took me by surprise, so I’m more proud if this total than I normally would be. Any other time I would likely have not completed as much as this and it’s a good step in the right direction.

This month I worked on some Lord of the Rings in the form of the Pellanor fields box and some Warg Riders as well as the Dungeon Doggies for Tabletop Gaming magazine. Take a look at the minis below…

May total: 46

Total for 2019: 193

A Month in Pictures – April 2019

Another month of many a model, this time mainly Lord of the Rings. Nearly painted the entire Pellanor Fields box, it’s just the Troll and characters to go.

I also snuck in a couple of Van Saar additions, something of which I’m looking to do a lot more of in May.

It was all finished off with some lovely minis from Knight Models for this months Tabletop Gaming Guide.

This gives me a great total for the month, almost doubling the year so far!

Models Painted: 72

Model Total: 147

Necromunda – The Space Marine and the ‘Space Marine’

My wee section of the underhive is filled a little bit more with the addition of some of the galaxies finest warriors. The first of these is the Space Marine, a fallen hero of the Imperial Fists brought low by the enemies of the Imperium and swallowed up by the vast beast that is Hive Primus.

This gent will be used for a special scenario, a chance to gain the favour of one of the founding Chapters. I’ll go into more detail once I’ve actually written the thing, but I know it will be a free for all with the victor gaining an awesome reward. I’m going to finish off the model with plenty of dispatched foes from this awesome kit…

Next up is the ‘Space Marine’. This one will be the master of the Fleshworks, a combination of fighting pits, slave markets and ‘food’ production(there’s a great supply of fresh produce in the area).

The tales tell that he is a recruiter for the Imperial Fists, and the armour and mighty stature seem to back this up. The ignorance of the denizens of the underhive only help the tale to spread.

With that in mind, what do you think, should he be an imposter, an overgrown Goliath lucky enough to have found some marine armour or should there be some truth to the tale, he is in fact a recruit of the Imperial Fists. An aberration that failed the initiation process but managed to escape into the underhive? Let me know what you would do.

Necromunda – The Clockwork Queen & Her Bodyguard

The Clockwork Queen and her mechanical cohort take thier place in the underhive. Another character that will be added to the campaign but one that has been more of a slow build, fluff wise and model wise. I am going to add some cogs and gears, from a bag of watch parts purchased from Ebay, to really stick home the clockwork theme but heres the base models I’ll be working from…

I’ve used the Rogue Trader from the Kill Team Rogue Trader set as the basis, although still working out what I may want to change or add.

It’s likely that the Clockwork Queen herself will be a primary antagonist and thorn in the gangs sides, backed up by a techy bodyguard of droids.

Heres the first and biggest mech…

I used the droid from Blackstone Fortress as the base, with a home made hammer, shield and shoulder mounted missile launcher.

I also used some Sicarians as a base for a couple of heavy bodyguards…

I’ll be sticking with the mechanicum models as a base for things to come, as I think they work really well for the role. I do plan on expanding this with a few smaller additions, probably ‘pilots’ for the droids. But as I say it’s still melding together in the old noggin.

Necromunda – Van Saar Arachni-rig Spotted!

It didn’t take long for me to succumb and take the plunge, converting my very own Archni-rig for the Gellions, my Van Saar gang. In all honesty I wasnt even planning to build one. I love the artwork found in the Gangs book and was settling in for a long wait for a Forge World model.

But something in my head had other ideas. It was whilst I was building this guy…

An idea I had had from the start for a Leader with carapace armour and a servo harness, a mini Arachni-rig if you will. I’ll still be going ahead with this guy, but there’s a lot of work still to be done.

It was whilst building this gent and looking at the Canoptek Wraith kit I used for the ‘arms’ that inspiration struck. After a good wee while building, several expeditions through the bits box, and some finger injuries this is what I came up with…

It is a big one, that’s it sitting on a 65mm base, but as there is no official size and the image in the book is ambiguous on this at best, I’m happy to roll with it.

The main bulk is built from a Tau Stealth Suit and a box of Canoptek Wraiths, using a large proportion of the arms and body peices. There’s also a hell of a lot of random bits that I’ve accumulated over the years, and oh God I’ve just started adding more!

It took a lot of fiddling, cutting and dry fitting to get it looking how I wanted which was suitably high tech for the Van Saar but also with some utility. I see it as an exploration and excavation rig. I even added a ‘web’ cable for the rear…

It also comes with the option of swapping legs out for weapons,a plasma gun and/or a radgun, which I’ve made up for it too…

Those arms aren’t properly attached yet, so I’m going to work on good option for easy swapping.

I’m also going to write some backstory for both of these once they’re finished and painted, to tie them together and into the gangs backstory. I also need to figure out a basing option for this thing, so if you have any ideas I’d love it if you’d let me know.