Tabletop Gaming – Descent: Legends of the Dark Painting Guides Part 2

My latest guide sees me working my way through a massive game from Fantasy Flight. Descent: Legends of the Dark is a reboot of a classic dungeon crawler. The second part of my guides covers the enemies of the game.

This guide can be found in Issue 60.

Just like the heroes before them, the enemies are stunning models. There’s a great variety, something usually missing from core set enemies, that really adds to the feeling of a living, breathing world. The detail is superb as well, these are not your usual board game minis. Each one oozes character and have a real feel of dynamism, such as the bandit leaping through a cloud of smoke.

I’m really excited to see what they do in future expansions.

Take a look at the finished models…

Tabletop Gaming – Descent: Legends of the Dark Painting Guides

My latest guide sees me working my way through a massive game from Fantasy Flight. Descent: Legends of the Dark is a reboot of a classic dungeon crawler. The first part of my guides covers the heroes and the Dragon Hybrid Centurion. I’ll be covering the enemies in the next guide.

This guide can be found in Issue 59.

These are probably the best selection of characters I’ve seen from a dungeon crawler. A 32mm scale gives them much more presence and a great amount of detail. The variation is fantastic with both a cat and dragon person, a magical phoenix and 2 women. I only note the women as they fit in traditionally male roles, knight and dwarven fighter, in what I think is a tasteful way, no skimpy clothing or provocative poses.

I also loved the addition of POC. For these guides I base the paint job off the art work or other source material. This gave me the chance to stray from my norm and try different skin tones.

The only character that was a bit of a let down was Galaden the elf. Still great by most standards, just the most generic of the batch and very similar to nearly every other elven archer I’ve seen.

It’s a mild complaint though and they are some of the coolest models I’ve worked on in a while.

Take a look at the finished models…

MCP – Another Painting Guide Update!

I wanted to start by saying thank you to all of the people that have got in touch to say they appreciate the guides. It makes my day to hear that people are finding them so helpful. Thanks folks.

I’m still working away on guides, with a couple more core set characters coming your way very soon…

These are all painted with a few changes made form the core set characters I’ve done in the past, and the rest of the core set characters may be a while before they’re tackled. I’m working on a few more conversions that are a bit more involved.

I’m also planning on working on filling some of the gaps. There are a few early characters I’ve not covered yet, and I will be going back to cover Hulk, M.O.D.O.K., Venom, Thanos and the Wakandans when I can. They’ll likely be with a twist on the standard colour scheme or some conversions. Let me know in the comments if theres a particularly cool colour scheme/alt costume you want to see.

I do have a bit of a backlog to tackle before any of that though…

The Inhumans are likely next up on the painting table, but then I would like to tackle some of the terrain. I’ve done some of the terrain from the core set before…

These have given me a bit of practice for the rest and I’m looking at putting together a guide for each of these peices of terrain as well.

Until next time, have a great one!

MCP – She-Hulk Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build the model and undercoat black.

Stage 1

Celestra Grey: Apply a basecoat to the middle of the bodysuit.

Warpstone Glow: Apply a basecoat to the skin.

Warplock Bronze: Apply a basecoat to the girder.

Phoenician Purple: Apply a basecoat to the gloves, boots and outer bodysuit.

Kabalite Green: Apply a basecoat to the hair.

Stage 2

Ulthuan Grey: Apply a layer to the middle of the bodysuit

Druchii Violet: Apply a shade to the skin.

Leadbelcher: Apply a drybrush to the girder.

Xereus Purple: Apply a layer to the gloves, boots and outer bodysuit.

Nuln Oil: Apply a shade to the hair.

Stage 3

White Scar: Apply a highlight to the middle of the bodysuit, also apply a layer to the eyes.

Moot Green: Apply a layer to the skin. Build this up over several thin layers, focussing further up each muscle and feature as you go.

Nuln Oil: Apply a shade to the girder.

Genestealer Purple: Apply a highlight to the gloves, boots and outer bodysuit.

Warpstone Glow: Apply a layer to the hair.

Stage 4

Gauss Blaster Green: Apply a highlight to the skin.

Ironbreaker: Apply a line highlight to the girder.

Dechala Lilac: Apply a line highlight to the gloves, boots and outer bodysuit.

Skarsnik Green: Apply a line highlight to the hair, focussing on the roots and tips.

Finish by painting the base and rocks with the Base Painting guide.

Gallery

MCP – Sabretooth & Wolverine Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Sabretooth

Stage 1

XV88: Apply a basecoat to the lighter bodysuit areas.

Rhinox Hide: Apply a basecoat to the darker bodysuit areas.

Zamesi Desert: Apply a basecoat to the hair.

Bugman’s Glow: Apply a basecoat to the skin.

Karak Stone: Apply a basecoat to the fur trim.

Stage 2

Agrax Earthshade: Apply a shade to the light bodysuit, hair and fur trim.

Mournfang Brown: Apply a layer to the darker bodysuit areas.

Cadian Fleshtone; Apply a layer to the skin.

Stage 3

Balor Brown: Apply a layer to the lighter bodysuit areas, focussing towards the tops of the muscles and features.

Steel Legion Drab: Apply a line highlight to the darker bodysuit areas.

Blonde Hair 9257(MSP): Apply a layer to the hair.

Basic Skintone 70.815(Vallejo): Apply a layer to the skin.

Karak Stone: Apply a layer to the fur trim.

Bloodletter: Apply a glaze to the mouth.

Stage 4

Krieg Khaki: Apply a highlight to the muscles and features of the lighter bodysuit areas.

Karak Stone: Apply a spot highlight to the darker bodysuit areas.

Blonde Highlight 9258(MSP): Apply a spot highlight to the hair.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Pallid Wych Flesh: Apply a highlight to the fur trim and a layer to the teeth.

White Scar: Apply a layer to the eyes.

Finish by painting the base and rocks with the Base Painting guide.

Wolverine

Stage 1

Averland Sunset: Apply a layer to the bodysuit.

Caledor Sky: Apply a basecoat to the shoulders, gloves, boots and pants.

Leadbelcher: Apply a basecoat to the claws.

Bugman’s Glow: Apply a basecoat to the skin.

Mournfang Brown: Apply a basecoat to the belt.

Incubi Darkness: Apply a basecoat to the mask and stripes.

Stage 2

Agrax Earthshade: Apply a shade to the bodysuit.

Nuln Oil: Apply a shade to the blues.

Cadian Fleshtone: Apply a layer to the skin.

Thunderhawk Blue: Apply a layer to the mask and stripes, focussing towards the edges.

Stage 3

Yriel Yellow: Apply a layer to the bodysuit.

Teclis Blue: Apply a layer to the blues.

Ironbreaker: Apply a layer to the claws.

Basic Skintone 70.815(Vallejo): Apply a layer to the skin.

Skrag Brown: Apply a line highlight to the belt.

Dawnstone: Apply a line highlight to the mask and stripes.

Bloodletter: Apply a glaze to the mouth.

Evil Sunz Scarlet: Apply a layer to the interior of the buckle.

Stage 4

Dorn Yellow: Apply a line highlight to the bodysuit.

Temple Guard Blue: Apply a line highlight to the blues.

Stormhost Silver: Apply a layer to the claws.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Deathclaw Brown: Apply a spot highlight to the belt.

Celestra Grey: Apply a spot highlight to the mask and stripes.

Pallid Wych Flesh: Apply a layer to the teeth.

White Scar: Apply a layer to the eyes.

Finish by painting the base and rocks with the Base Painting guide.

Gallery

Necromunda – Underhive Base Painting Guide

I wanted to share how I achieved the bases for my Necromunda models. I wanted something a little distinct from the usual metal bases and what better way to do that than ancient rusted up bases. I also added a wee touch of spot colour, with the green ooze under the grates.

I started with a black undercoat to get things started, but here’s how I cheived the rest…

I began with a basecoat of Mournfang Brown.

This was followed by a heavy drybrush of Skrag Brown.

Then apply a lighter drybrush of Deathclaw Brown.

Apply an edge highlight to all the hard edges and stipple small amounts over the flat areas.

Make a mix of 1 part Moot Green to around 3 parts water and flood the grating up to the level of the higher lip.

Make a mix of 1 part Gauss Blaster Green and 3 parts water. This time use the mix to flood only each individual section.

Make a mix of 1 part Guass Blaster Green and 1 part Ceramite White. Apply carefully down the centre of each rectangle and along the edges.

Apply a light glaze of Waywatcher Green.

Apply a layer of Abaddon Black to the rims.

I used Kromlech’s Soot Black pigment to add a touch of weathering to finish off the bases.

You should now have some funky bases for your gangers. I’ll be back soon with some more ideas on how to base your gangs.

Necromunda – ‘Gellion’ Pattern Energy Shield Guide

My Van Saar have a unique bit of kit, which I’m gonna write into thier back story, and I’ve been asked how it was done. So here is a guide on building your own ‘Gellion’ pattern energy shield to put to good use against the enemies of Van Saar!

What you’ll need…

  • ‘Hystrar’ pattern energy shield. The standard one from the Van Saar gang box is perfect.
  • Servo skull. These are quite easy to come by on bits sites and ebay, and there’s quite a few variations out there.
  • ‘Thrusters’ I used a Necron weapon part, but you could use anything that fits the theme

Step 1

Begin by removing the back of the skull and the house emblem from the shield front. Make sure to file these flat so they will sit flush.

Step 2

Glue the skull to the shield front, centered where the house emblem was. I chose to glue them to oriente the shield horizontally, to change things up you could affix it so the shield is vertical.

Step 4

On the back of the shield you’ll need to shave down the plug or it will not fit in place properly.

Step 5

Get your ‘thruster’ ready. I made sure the connection point was flat.

Step 6

Affix your thruster to the back off the energy shield. Before gluing anything dry fit the front and back to make sure everything is the orientation that you want it.

Step 7

Once all the glue is dry you should be able to stick the peices together giving you your energy shield.

I didn’t glue the peices together, as I want to be able to remove the acrylic shield section for painting.

I did however glue the skull part to one of my champions, and if you have not seen them already, take a look at a gallery of the other energy shields below…

A Month in Pictures – January 2019!

Into another year and onto painting even more cool models. I have to admit that I took a bit of a rest during January to recharge the old batteries a bit. But I still managed to get paint to brush to model and finished painting some cool models.

The main job I was working on was a painting guide for Modiphius’s Fallout: Wasteland Warfare game, which can be found in Tabletop Gaming Magazine. Take a look at the survivors I painted below…

Models Painted: 6

2019 Total: 6