Necromunda – Van Saar Get A Tech Upgrade!

Cyber Arachnids, Grapple Guns, Heavy Stubbers and more for these elite gangers. A new leader ushers in a new high-tech killteam, equipped to the nines and ready to take on the underhive. As with all my Van Saar I’m going for an energy weapon based force, no solid slugs or gun that fires them, no cc weapons other than energy shields and power weapons. This has offered up the oppertunity for some cool conversions, particularly the ‘heavy stubber’ for this force. But first lets take a look at the creepy pets that have appeared…

A combination of an Eldar component, not actually certain from which kit(let me know if you recognise it), some Forge World servo skulls and Sicarian Ruststalker hands, with each finger cut into a single peice, for legs. Thanks Hendybadger for the idea.

These were quite an easy simple conversion, just with hard to find components. Just making these 2 took up all the hands in the Sicarian kit, luckily I’ve got plenty of uses for the other bits.

Next up is a new leader for the gang, Tor Gellion now demoted to a Champion. This new leader is outfitted a little differently but still sticking to the Las/Plas theme I’m going for with the gang. Introducing Ortrex Gellion…

Featuring a Combi Plas, Power Sword and Energy Shield in the weapons department and a grav shute and scope for gear. This guy is an ideal build for me, no idea if it will work but I’m sticking to it.

The Combi-plas is from one of the Forge World weapons packs, I cut it off the hand it was supplied with to create the pose I wanted with an arm from the plastic kit. The sword is from the Admech Sicarian kit, cut off and attached to a close combat arm. The back back is made up of the top half of an Admech Skirtarii back pack, also where the ‘scope’ drone came from, and the grav chuite vanes from the Primaris Reiver kit.

I’ve made up a group of similarly outfitted gangers to go alongside him, each equipped with a selection of gear. Let’s take a look at the grapple guns…

At a glance they look like a very good option for Van Saar to make up for thier movement shortfall. I made these from the Van Saar combi melta, with the melta and las barrels removed, and the hooks from the Primaris Reiver grapple guns. I was planning on just swapping in the whole of the Reiver grapple gun, but the scale was way off…

Next up was a couple of gangers similarly outfitted…

Another long las for the squad, which I’ve gone for over the long rifle mainly because it is las, but also plentiful on a sniper is nothing to be shirked at. This was made from a thin peice of brass rod, I think about 1mm although it could have been smaller. This was drilled into the gun and the barrel. I’m still searching for a good scope to be added to these, as the ones I’ve pulled from my bits box just don’t look right.

I also threw together a melta gunner as the melta ability is crazy, especially combined with it’s high strength of 8, mega AP of -4, and 3 damage!

To finish off I needed some heavy fire support…

I really wanted a heavy stubber for my Van Saar to complete my heavy weapons choices(I’ve built a Lascannon and Plasmagun, and have a Multimelta and Radcannon on the way), but it goes against the theme, then inspiration struck, I could build a multi-laser to stand in for it! Luckily I had one in my bits box, from the Valkyrie kit, and set to modding the heavy weapon frame to accomodate it. I love how it looks and think it makes a nice proxy to keep the theme.

That’s all the building of the Van Saar done for now, next up I’m looking at some hangers-on. Rogue docs and ammo-jacks here I come!

A Month in Pictures – March 2019

55 models this month! Trippling the total so far.

I’ve been in deep with the painting this month working on a lot of commissions but also finding the time for a few of my own wee projects along the way. It’s also a month were I have tackled a variety of ranges, Harry Potter from Knight Models, Guild Ball from Steamforged, a Beholder from Wizkids and Necromunda as well as Lord of the Rings from Games Workshop.

This gives me a stiff target for next month, but I do have a job coming up that will help tremendously.

Models Painted: 55

Model Total: 75

Necromunda – Lord Aquillus Lionhardt, The Noble Hunter

A hunter of renown enters the underhive in search of the most dangerous prey. Broadcasting his exploits to the upper echelons of the hive to the delight of his fans.

Lord Aquillus Wolfhardt, or the ‘Noble Hunter’ is a name spoken of often in the halls of the spire. Each cycle brings a new tale of daring, courage and a high velocity shot through something or someones skull. The lords and ladies of Hive Primus can’t get enough, especially when you take into account the mysteries of his Noble heritage. Everyone tells a different tale, a disgraced son, a Lord not content with the mundanity of the spire, an off world highbrow come to seek the most dangerous the galaxy has to offer. Whatever the tale one thing can be agreed upon, his chiselled features, eloquent voice and stunning attire means he must be of noble blood, a taste of a forbidden life for those of the Spire.

Wolfhardt is always accompanied by a pair of Secundian Gene Hounds, now a rarity since the fate that befell Hive Secundus. A traditional bodyguard bred for thier loyality and hardiness. Each is gene locked to their master, working to protect them at all costs.

Rounding out this merry band are the crew, 2 ratlings, using their short stature to operate unseen.

I’ve been looking for an excuse to use these hounds, from the old Orion kit, for years and as good as any reason to pick up some Blackstone Fortress models. All I changed was the addition of the rifle, from the admech Skitarii kit, and the exotic bird to the base, from the High Elf dragon kit. The dogs I cut away some of the face, one eye, and added half an imperial guard binoculars to each. The antennae are from watch parts, a small bag I picked up on Ebay.

Let me know what you think of the models and the background and anything you might add to them both. I’m still working on the ratlings so I’ll show them off next time.

Necromunda – The Van Saar Gang So Far

Work has progressed quite swiftly with the gang, in all aspects. I’ve got 15 built, 5 painted and the big old brute ready to go. I’ve even got a backstory in mind and a whole host of other conversions planned out, but those are posts all of their own.

Here’s a look at everything painted so far, including their very own Ambot!

I’ve really enjoyed building and painting all of this so much but it’s the converting that’s really sunk its hooks into me. I’d forgotten the joy of sifting through your bits box, lining parts up, creating something unique and special to your force. I started off with a few small additions, like the shields and long Las on my leader or the Lascannon, a simple matter of replacing the barrel and cutting down the back to fit the energy cell…

Even the ambot only featured a few bits and pieces stuck on where they looked cool, simply filing the join point to match up…

But its these wee additions that make all the difference and really helps blend something like the Ambot into your force, something also achieved with a matching paint job. I used some Eldar backpack components for the ‘antennae’ and some Tau bits for the back vanes. I chopped up and smmothed down one of the energy shield peices to add the Van Saar emblem to the shoulder guard.

I’ve got so many more ideas for models I’d like to make, not just for the Van Saar but a whole host of Underhive characters, loners and outcasts for a campaign I have planned, but I’ll tell you more about that soon. For now here’s a few more pictures of the gang…

Necromunda – Underhive Base Painting Guide

I wanted to share how I achieved the bases for my Necromunda models. I wanted something a little distinct from the usual metal bases and what better way to do that than ancient rusted up bases. I also added a wee touch of spot colour, with the green ooze under the grates.

I started with a black undercoat to get things started, but here’s how I cheived the rest…

I began with a basecoat of Mournfang Brown.

This was followed by a heavy drybrush of Skrag Brown.

Then apply a lighter drybrush of Deathclaw Brown.

Apply an edge highlight to all the hard edges and stipple small amounts over the flat areas.

Make a mix of 1 part Moot Green to around 3 parts water and flood the grating up to the level of the higher lip.

Make a mix of 1 part Gauss Blaster Green and 3 parts water. This time use the mix to flood only each individual section.

Make a mix of 1 part Guass Blaster Green and 1 part Ceramite White. Apply carefully down the centre of each rectangle and along the edges.

Apply a light glaze of Waywatcher Green.

Apply a layer of Abaddon Black to the rims.

I used Kromlech’s Soot Black pigment to add a touch of weathering to finish off the bases.

You should now have some funky bases for your gangers. I’ll be back soon with some more ideas on how to base your gangs.

Necromunda – Ambots Sighted!

It’s time to introduce to new additions to my Underhive collection, the new hotness on Necromunda, a pair of Luther Pattern Excavation Automata or Ambots…

I chose to make some modifications straight off the bat, to personolise them a little bit. Nothing major, just a bit of a kitbash. The first, to join my Van Saar gang, I added some antennae and some ‘fins’ to the back to enhance the bug-like look and add a technological look to it. Here’s a better look at it…

The other I wanted to create a little story for, a modified bot used by a wandering tech hunter. Used for defense but mainly for excavation, heavy lifting and of course as something of a pack horse. Now I’ll have to work on this wanderer to go with him. Here’sa closer look at this one…

It might be a while before I actually get them on the table, but they’re spurring on loads of ideas for ‘other’ models to make.

Necromunda – ‘Gellion’ Pattern Energy Shield Guide

My Van Saar have a unique bit of kit, which I’m gonna write into thier back story, and I’ve been asked how it was done. So here is a guide on building your own ‘Gellion’ pattern energy shield to put to good use against the enemies of Van Saar!

What you’ll need…

  • ‘Hystrar’ pattern energy shield. The standard one from the Van Saar gang box is perfect.
  • Servo skull. These are quite easy to come by on bits sites and ebay, and there’s quite a few variations out there.
  • ‘Thrusters’ I used a Necron weapon part, but you could use anything that fits the theme

Step 1

Begin by removing the back of the skull and the house emblem from the shield front. Make sure to file these flat so they will sit flush.

Step 2

Glue the skull to the shield front, centered where the house emblem was. I chose to glue them to oriente the shield horizontally, to change things up you could affix it so the shield is vertical.

Step 4

On the back of the shield you’ll need to shave down the plug or it will not fit in place properly.

Step 5

Get your ‘thruster’ ready. I made sure the connection point was flat.

Step 6

Affix your thruster to the back off the energy shield. Before gluing anything dry fit the front and back to make sure everything is the orientation that you want it.

Step 7

Once all the glue is dry you should be able to stick the peices together giving you your energy shield.

I didn’t glue the peices together, as I want to be able to remove the acrylic shield section for painting.

I did however glue the skull part to one of my champions, and if you have not seen them already, take a look at a gallery of the other energy shields below…

Middle Earth SBG – The White Council; Now With Extra Wildlife!

Over the last couple of weeks my focus has shifted from Azog’s Legion over to my good force, the White Council. It’s primarily the realisation of what can be done with mounts, not just horses but some of the other fantastic beasts(oops, wrong franchise) certain members of the White Council have access to, but for now we’ll start with the horses…

The first to receive an upgrade are the Gandalf and Elrond, which are also replacing the 2 I had already painted. Back to square one on that then. Both beautiful sculpts, other than the usual finecast troubles. You’ll also see my Glorfindal on Asfaloth conversion, just a simple head and weapon swap but it does the job. I will be adding a couple more details with greenstuff, to add a bit more character. Now all I need to find is a mounted Saruman.

Next up is a certain brown wizard who, due to his affinity with nature and all her beasts, can access some pretty cool options…

His sleigh, which was a lot of fun to build the base for/not a lot of fun to build, and a great eagle from the Misty Mountains. Radagast on eagle does come with a resin version but as you’ll see from the images below it’s not the best kit, so I opted to stick him on one of the plastic versions, which incedentally turned out to be the same sculpt.

I’m really excited to use Radagast and each option he has, as they each add thier own unique flavour to how you use the wizard.

Finally we have an ally coming to the aid of the White Council and his friend Radagast, Beorn and a great eagle…

Part of a bundle I was so happy to find, Beorn wasn’t a planned addition to the force but can easily join them with an allies of White Council and Radagast’s Alliance. They may lose thier army bonuses but I think it’s worth it to have a giant were-bear-man coming along for the party. This is another I’ll be addign some greenstuff to, whilst the bear form looks a lot better in the flesh I’d like to bulk him out a bit more and add a bit more detailing to the fur.

Not much left to do but fill some gaps before I can finally get a lick of paint on these guys!

A Year in Pictures 2018

Well it’s been a long year and I have been spotty at best with keeping up with this, hence the delay in getting it out there.

I set out to keep track of how many models I paint in a year, not with a specific goal in mind or as a figure to beat, but to just have a look at the numbers. So without further ado my painted figure count for 2018 was…

175

Not a bad number to be honest, but this year I think I’ll break it down even more. I want to look at how many figures I paint for each game that comes my way, board game, tabletop, or anything else that may happen. This is one ofthe things I’ll be adding to my painting goals for the year, which I’ll talk about soon.

Anyway, enough rambling, here’s the 175 models I painted this year…

Middle Earth SBG – The March of the Ents Begins!

A friend has chosen the mighty Ents of Fangorn for his good army and I’ve been tasked with painting them up! So far it looks like a great oppertunity to flex my painting muscles with lot’s of variety, both painting and model wise, coming along with the job.

Since there’s a fairly limited range in place for the Middle Earth Ent model range, he’s chosen to pick up a few from the Warhammer range. It’s these two Wood Elf Treemen that I’ll be starting with. One which is almost finished…

And one who I’m just getting started on…

They look just the part for Middle Earth and I’m really looking forward to the rest of this project.