Star Wars – Imperial Assault

imperialassaultlogo

I’ve been on a pretty big Star Wars buzz for the last few months. The Force Awakens really awakened(sorry) my love for this fantastic universe and now there are so many options for crossing my love of that universe with my love for tabletop wargaming.

As well as getting back into X-wing I’ve also jumped on board with Armada and Imperial Assault. It’s the latter I’ll be looking at today, particularly the few figures I’ve managed to get round to painting.

I’ve only managed to play through the first few missions of the campaign, but with another attempt on the go at the weekend, I’m hopeful that we’ll manage to get a lot more done and I can get a full taste of how the campaign system plays out. What I have been paying a fair bit is the skirmish mode, which allows for small skirmish teams to be played in versus matches. A great wee addition but also a great way to add a competitive tournament scene to the kind of game it would not normally be suitable for.

The system works really well; Each player has 40 points of minis and is looking to be the first to score 40 victory points. This can be done either by killing enemy units or claiming objectives, and usually a win is gained by mixing the two. With a good mixture of maps and missions(I think there’s around 40 or so), as each new figure pack comes with 1 map with 2 missions it has a great deal of variety. Alongside the 3 factions(Rebel, Imperial, Mercenaries), you get a good mixture of different things every time you play. If you can’t tell already, I love it!

Anyway, enough of my blabbing, here’s a look at the core set characters that I’ve painted up so far….

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