Deadzone – Plague Painting Guide!

With the main bulk of my Plague force fully painted and ready to rip some faces off, I thought I would share the methods I used to get them looking how I did these guys…

Plague-Group

Plague-Flesh

Flesh: Basecoat of Pallid Wych Flesh

Wash of 3:1 Druchii Violet and Lahmian Medium

Wait for the previous wash to dry and add a light wash of 3:1 Drakenhof Nightshade and Lahmian Medium

Once dry add a fine highlight of Pallid Wych Flesh

Plague-Trousers

Blue trousers: Basecoat Kantor Blue

Highlight of Altdorf Guard Blue

Highlight 1:1 Altdorf Guard Blue and White

Fine Highlight of 2:1 White and Altdorf Guard Blue

Plague-Cloth

Orangey Brown Sectons: Basecoat Tau Light Ochre

Wash of Agrax Earthshade

Highlight of Tau Light Ochre

Fine highlight of 1:1 Tau Light Ochre and Pallid Wych Flesh

Plague-Metals

Guns, Blades & Metals: Basecoat of Doombull Brown

Stipple on Trollslayer Orange then Fire Dragon Bright

Lightly drybrush Leadbelcher to the edges

Wash of Agrax Earthshade

Fine highlight of Leadbelcher to some of the edges and stippled onto larger areas

Plague-Greens

Green Spines & Armour Plates: Basecoat of Caliban Green

Highlight of Snot Green

Highlight of Moot Green

Fine Highlight of 2:1 White and Moot Green

Plague-Faces

Glowy Green Faces: Add a coat of watered down Moot Green on and around the eyes and mouth. This should be about 5 parts water to 1 part paint.

Allow to dry and then add a coat of 3:1:1 Water, Moot Green and White, leaving the outer most parts the original colour

To finish off add a dab of 3:1 White and Moot Green to the centre

Plague-Blacks

Jackets, Straps and Pouches: Basecoat in Black

Add a highlight of Mechanicus Standard Grey

Highlight with Codex Grey

Fine Highlight of Celestra Grey

Wash with Badab Black

Plague-Trousers

Belt Buckles: Basecoat XV88

Highlight with 2:1 XV88 and Yriel Yellow

Highlight Yriel Yellow

Fine Highlight 1:1 Yriel Yellow and White

Plague-bases

Bases: The first step for my bases was done before any undercoating and was as simple as adding a coat of the GW texture paint Astrogranite. This gives it the texture, but with enough spacing between them to feel like a concrete surface. It also has the added bonus of filling and hiding the seam around the circular section around the feet and the slot in the base.

Once the rest of the figure was painted I then moved onto the base as the last step.

First was a basecoat of Mechanicus Standard Grey

Then a drybrush of Codex Grey

Another drybrush this time with Clestial Grey

And a final drybrush of Terminatus Stone

To make it feel a bit more natural I then added a coat of watered down Dryad Bark to most of the base. I reccomend a very thin coat, at least 5:1 Water and Dryad Bark

I then added small patches of a 5:1 mix of Water and Doombull brown to add further variation.

Finally I painted the rims of the bases black to tidy them up a bit.

And there you have it, nice and simple but good looking none the less, even if I do say so myself 😀

If I happened to miss anything that you want to know about, just leave me a comment 🙂

Deadzone – Plague Booster!

So I have added a booster to my Plague force…IMG_9484

This will give them a wee bit extra oomphf, especially with a couple of Frag weapons in there:). I’ve painted them up to match the rest of the force, with the only real difference being the coats worn by one of the Mortar crew and the grenade launcher bloke. These I went with black on to stick with the theme and give them a trenchcoat feel. Here’s how they look now…

Reinforcements-1 Reinforcements-2

The only one of them still not done is the swarm. I don’t see myself using it anytime soon so I wasn’t in a rush to get it done, but I will eventually get it panted :). But for now that’s the Plague force complete. When it comes to models anyway. I’ve been getting quite into writing the fluff for these guys which I’ll show off soon, along with some pics of the whole force together 😀

Deadzone – Plague Strider Finished!

This model is a beauty! I found it really easy to put together, especially as the components allow a great degree of flexibility to the pose, giving you an awesome looking model no matter what 🙂

I’ve chosen to paint it in the same fashion as the clothing for the Stage 3s to give it, and them, a uniform feel. Although I knew I would also need to make it look a bit more worn and worse for wear. Here’s how it turned out…

Strider-5

Strider-4

Strider-8

Strider-7

Strider-6

Strider-9

I painted this before fully constructing, as it would be a lot trickier to get right otherwise. I left the arms, the cockpit front and the pilot off to paint separately.

This gave me the inspiration for some back story to the Plague force I’ve put together, as well as some scenery once the force is ready.

The idea centers around a corporation, Feist Security Technology, that operates in a similar manner to a police force, with the notable exception they only serve and protect those that pay for the privilege. Whilst escorting a shipment from a client corporation all hell brakes loose leaving a few Plague infected Feist security troopers . These troopers keep spreading the Plague, instinct taking them back to the central Feist buildings and spreading the sickness throughout, garnering a good mix of well trained grunts, specialists, equipment and a Gr77 ‘Riot’ mech.

Even made up a logo to go with the corporation…

Feist-Logo

It’s only the start of an idea, but I’m gonna run with it and see where ti takes me 😀

Deadzone – Plague Stage 1 Finished!

The final model from the Plague starter, the Stage 1, is finished. Now I’ve got one hell of a beast to lead the swarm, pack, herd?

Stage-1-1 Stage-1-2

I’ve painted him pretty much the same way as the Stage 2s, as there’s not much different other than the size. I did find it hard to decide which bits should be armour plates or flesh as the definition between the two seems blurred at best ob the model, although I’m still pleased with how he turned out 🙂

Next up will be the Strider 😀

Deadzone – Plague Stage 2’s Complete

Another 3 models are done from the Plague faction starter bringing it ever closer to completion. This time it’s some of the big guys…

Stage2-1 Stage2-2

I’m happy with how they turned out, although as they don’t have any of the orange and blue the Stage 3’s have they do look a little out of place alongside them.

They have been painted using the same methods as the Stage 3’s, except that the armour was given a basecoat of Caliban Green before the highlighting process began.

Deadzone – Plague Stage 3’s Complete!

I’m cracking on with the Plague faction with the stage 3’s getting the first licks of paint. Just the flesh done for now…

Plague-4

It was surprisingly easy to get the flesh the way I wanted it, and if you fancy giving it a go here’s how I did it…

Basecoat of Pallid Wych Flesh

Wash of 3:1 Druchii Violet and Lahmian Medium

Wait for the previous wash to dry and add a light wash of 3:1 Drakenhof Nightshade and Lahmian Medium

Once dry add a fine highlight of Pallid Wych Flesh

And after adding a wee bit more colour…

Stage3-1 Stage3-2

I didn’t really change anything from the tester as I really liked how that one turned out and I’m really pleased with how they look together 🙂

Here’s a run down on how I painted the other bits and pieces…

Blue trousers: Basecoat Kantor Blue

Highlight of Altdorf Guard Blue

Highlight 1:1 Altdorf Guard Blue and White

Fine Highlight of 2:1 White and Altdorf Guard Blue

Vests: Basecoat Tau Light Ochre

Wash of Agrax Earthshade

Highlight of Tau Light Ochre

Fine highlight of 1:1 Tau Light Ochre and Pallid Wych Flesh

Guns and Blades: Basecoat of Doombull Brown

Stipple on Trollslayer Orange then Fire Dragon Bright

Lightly drybrush Leadbelcher to the edges

Wash of Agrax Earthshade

Fine highlight of Leadbelcher to some of the edges

Green Spines: Basecoat of Snot Green

Highlight of Moot Green

Fine Highlight of 2:1 White and Moot Green

Deadzone – Strider Unboxing!

Strider1

Finally managed to get my hands on one of these bad boys, so let’s take a look at what you get….

Strider-2

This is the main components you get in the box, and this is the extras…

Strider-3

It gives you all the bits you need to build it as one of the 3 varieties; Rebs, Plague and Corporation/Enforcer and some nice bits to accessorise it how you like which while designed with certain factions in mind wouldn’t look out of place in any of them.

Building it up didn’t take too long although it can take a wee bit of trial and error to figure out which bit goes where as there are no instructions 😦

Overall it’s a great model especially considering the value for money, my only gripe is the size of the weapons. They feel a little over the top and chunky with the flamer and chainsaw being the main offenders. The Enforcer gun gets away with it a little more, giving it the sense of power I think it should have considering the stats.

This one is getting done up for the Plague I’ve been working on, but don’t worry the Rebs have two on their way once a mate gets his second wave shipment 😀

Deadzone – Plague Tester!

Inspired by my latest games of Deadzone I’ve been getting stuck into some of the extra models I have lying about. One of these happens to be an entire faction starter, the Plague. I’ve had these on the painting table for months with various different attempts at a paint job but unable to get anything that really caught on.

Whilst looking over Mantics later kickstarter for Dungeon Saga, I really liked the look of one of the zombies and tried to emulate the flesh colours from that and got something I was more than happy with. Take a look at the test models I painted up and see what you think…

Plague-3

Deadzone – Chovar Psychic!

One of my favorite models from the Deadzone range is the Chovar Psychic and I’ve just got round to getting mine all painted up…

Chovar-3 Chovar-2 Chovar-1

It really is a cracking mini and was a lot of fun to paint, ending up easier than I expected. Painting the tentacles separately from the body definitely made things a lot simpler and I would reccomend this to anyone tackling this chap in the future 🙂

A Weekend of Gaming!

Over the weekend I managed to get in a fair amount of hobby related awesomeness. The annual show here in Edinburgh, Claymore, was on and whilst there was a fairly good amount of games on show, there was two in particular that caught my interest…

Mars Attacks

Mantic games came along to the show and were showing off their latest offering, Mars Attacks. The models on show were fantastic, with some truly exceptional paint jobs and really make me regret not getting anything else from the kickstarter other than the Dreadball team.

Being a backer did net me a digital copy of the rulebook however and I’ve been slowly digesting it. I’ve found the easiest way to describe it is as Deadzones weird little brother. It’s much simpler than Deadzone but shares a lot of the same mechanics. It’s the character of the game itself that set’s it apart, taking a much more light hearted approach than most wargames. It’s not uncommon for a herd of flaming cattle to rampage randomly around the board for instance :D. The models were great to get a look at as they are cast in PVC, something Mantic have said they will be using much more often in the future(both Xtreme and Dungeon Saga will be using this material). They look really well detailed and dynamic considering they come as one piece, and I think the painted figures really show that this material does the job.

Firestorm: Planetfall

The second game to catch my eye was the upcoming Firestorm: Planetfall from Spartan Games which see’s massive ground forces fighting it out in the Firestorm universe.

This really caught my eye due to the scale of the fights and the scale of the miniatures. I’ve missed massive battles since dropping 40k and this looks like it would be a perfect replacement for many reasons. The scale is much better suited for the size of the battles, the models are great (especially the leviathans) and the cost seems to be about the same as the rest of Spartans range so not silly money. Now to keep an eye on news about when this bad boy will be released 🙂Axis & Allies 1941 is Setup and Ready to Play

Axis & Allies

To follow up one the fun had at Claymore I headed round to a mates for my first ever game of Axis & Allies. Wow. I really enjoyed the game as it’s basically Risk Advanced and really look forward to getting more games of this on the go. It’s fun just because of the alternate history aspect that comes into play. For instance playing as Japan I managed to invade much of the USA, where as the Russians nearly wiped the Germans of the map.

Deadzone

To finish of a great weekend I got a game of Deadzone on the go. I’ve not played in a couple of months so my opponent and I were a little rusty but a good time was had. Inevitably my Rebs lost yet another battle to the plague(I really hate mortars), but it et me try out the Kraaw and weapons team that I had yet to field and chat to a couple of new players who I’ll be playing soon. It also inspired me to get to work on my own Plague, which so far have had a few trial schemes but nothing solid. Now I’ve got a scheme down I’ll be getting stuck into them good and proper 😀