The second of my characterful terrain pieces for Deadzone is finished, the bar…
The idea is it was a Rebs affiliated bar that has since been shut down by force (should have picked a more subtle name, stupid sympathisers), so I’ve made it look like it’s been burned out and boarded up. I added the extractor from antenocitis workshop to add a wee bit more to the feel.
The last bit of the terrain is up next, and something that got me very excited, an outdoor Dreadball pitch…
That is beautiful! Excellent work. There is a lot of creative thought behind that piece. It’s a work of art. 🙂
Thanks mate, I really appreciate that 🙂
Loving your work mate! But looking at this I can’t help but think of the film, Four Lions!
Again, great work. Tbh, when I saw DreadZone terrain for the first time I was far from impressed… it looked dull and uninspiring, but you’re showing how it is possible to give it a lot of character with little efforts. Well done!
I have to agree with you, I thought the terrain was good but nothing special. But after working with it, it’s the versatility more than anything that makes it great
Very nice work – has sold me on buying some of the AW resin bits to complement my DZ terrain for sure.
I love the AW bits and bobs, couldn’t recommend them enough. Really help add that element of ‘life’ to the battlefield
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Looks cool! I’ve linked your work in our article about the scenery: https://alkony.enerla.net/english/the-nexus/miniatures-nexus/miniature/miniature-scenery/futuristic-scenery-system-in-1-56-scale-battlezones-for-deadzone-from-mantic-games-miniature-scenery-review