The second of my characterful terrain pieces for Deadzone is finished, the bar…
The idea is it was a Rebs affiliated bar that has since been shut down by force (should have picked a more subtle name, stupid sympathisers), so I’ve made it look like it’s been burned out and boarded up. I added the extractor from antenocitis workshop to add a wee bit more to the feel.
The last bit of the terrain is up next, and something that got me very excited, an outdoor Dreadball pitch…
10 thoughts on “Deadzone – Bar Terrain Finished!”
That is beautiful! Excellent work. There is a lot of creative thought behind that piece. It’s a work of art. 🙂
Thanks mate, I really appreciate that 🙂
Loving your work mate! But looking at this I can’t help but think of the film, Four Lions!
Again, great work. Tbh, when I saw DreadZone terrain for the first time I was far from impressed… it looked dull and uninspiring, but you’re showing how it is possible to give it a lot of character with little efforts. Well done!
I have to agree with you, I thought the terrain was good but nothing special. But after working with it, it’s the versatility more than anything that makes it great
Very nice work – has sold me on buying some of the AW resin bits to complement my DZ terrain for sure.
I love the AW bits and bobs, couldn’t recommend them enough. Really help add that element of ‘life’ to the battlefield
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Looks cool! I’ve linked your work in our article about the scenery: https://alkony.enerla.net/english/the-nexus/miniatures-nexus/miniature/miniature-scenery/futuristic-scenery-system-in-1-56-scale-battlezones-for-deadzone-from-mantic-games-miniature-scenery-review