Another guide for Tabletop Gaming magazine, this time covering the heroes and bosses from Bloodborne the board game.
This guide can be found in Issue 56.
It’s always challenging tackling something derived from other forms of entertainment. I’ve never played the videogame these models were based off which is nothing new. It happened before with my guide for Horizen: Zero Dawn the board game, so I followed the same path I did for that. Lot’s of image searches and gameplay videos, focussing on the elements I would be painting, hopefully to get a look that a fan of the video game would recognise.
I’m a big fan of the Gothic aesthetic and the sculpts were over all great. The hunters each have a unique look but they suffer due to their size. They’re very small and as a result lose a lot of detail, with some elements blending into each other. The bosses are larger, which means you don’t see the same on them, other than Father Gascoigne, who stands around the same height as the hunters.
I didn’t have the space for the other enemies, but they are more like the bosses in quality, being quite large, crisp sculpts. It’s a shame that the player characters didn’t get a wee bit more to make them stand out.
Take a look at the finished models…