Made a jump into getting the heaps of Deadzone stuff I have kicking about painted. Before I show you some of the models though I thought I’d let you know how I’ve got on in gaming with ’em 🙂
Bad! Just terrible! So many Reb lives lost! I’ve so far played 10-12 games, and have yet to win one :(. Don’t get me wrong, I’ve thoroughly enjoyed every game I’ve played and think the game is excellent, if a little rough around the edges (which I attribute to the fact it hasn’t officially launched yet, Feb 14th folks!). I’ll go into the gameplay as a whole another time, today I just want to talk a wee bit about Rebs :). I’ve found them to be a very interesting faction with a lot to offer and I think it’s this variety that I’m having trouble getting to grips with and using effectively, not to mention having some specialists unavailable at this time. Because they have a fair amount of cheap but different units it’s all about trying to learn what role they fill and how to combine each to the greatest effect, whilst also being able to focus on the mission at hand. Nothing stands out as a must have, but this gives them an underdog feel, and that’s exactly what the Rebs should be. I’ll be continuing to experiment with different combos of alien critters, and maybe try some proxies for stuff that isn’t out yet(I have been putting doing this off, as I really don’t like to proxy) to see how that interacts with the rest. But enough blabbering onto some pictures….
I’ve decided to paint the Rebs in batches, separating them out into their respective races. I’ve got the base of the armour down on the lot but the first batch I’ll be tackling is the Humans…
After these 5 I’ll be moving onto one of these batches, not sure which yet though…
2 thoughts on “Deadzone – Reb Faction Started!”
Its interesting that as well as looking reminiscent of X-wings that your Rebels will likely look a little like battle hardened Sand troopers too 🙂
Ha! You’re right 🙂
Need to avoid the orange shoulder pad on these then