MCP – Cable & Domino Painting Guide

Welcome to my latest painting guide! This time covering the epic Cable and Domino. I’ve really been looking forward to this pair. Cable is one of my favourite models from MCP so far, with so many cool elements to get stuck into.


I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!


Prep: Fully build both models, but do not glue Cables energy shield to his base. Undercoat black.

Cable

Stage 1

Kantor Blue: Apply a basecoat to the bodysuit.

XV-88: Apply a basecoat to the leg armour and straps.

Incubi Darkness: Apply a basecoat to the shoulder guard and boots.

Bugman’s Glow: Apply a basecoat to the skin.

Steel Legion Drab: Apply a basecoat to the cloak.

Dryad Bark: Apply a basecoat to the pouches and shoulder strap.

Leadbelcher: Apply a basecoat to the gun, arm and buckles.

Celestra Grey: Apply a basecoat to the hair.

Retributor Armour: Apply a basecoat to the shells on the shoulder.

Mephiston Red: Apply a basecoat to the chest X.

Energy Shield Stage 1

Temple Guard Blue: Apply a basecoat to the shield.

Mephiston Red: Apply a basecoat to the impacts and explosions.

Stage 2

Caledor Sky: Apply a layer to the bodysuit.

Averland Sunset: Apply a layer to the leg armour and straps.

Thunderhawk Blue: Apply a basecoat to the shoulder guard and boots.

Cadian Fleshtone: Apply a layer to the skin.

Karak Stone: Apply a thinned layer to the cloak.

Nuln Oil: Apply a shade to the gun, arm, buckles and chest X.

Ulthuan Grey: Apply a layer to the hair.

Agrax Earthshade: Apply a shade to the shoulder shells.

Energy Shield Stage 2

Baharroth Blue: Apply a layer to the energy shield.

Trollslayer Orange: Apply a thinned layer to the explosions.

Skavenblight Dinge: Apply a thinned layer to the tips of the clouds.

Stage 3

Temple Guard Blue: Apply a line highlight to the bodysuit.

Yriel Yellow: Apply a line highlight to the leg armour and straps.

Russ Grey: Apply a spot highlight to the shoulder guard and boots.

Basic Skin Tone 70.815: Apply a thinned layer to the skin.

Rakarth Flesh: Apply a line highlight to the cloak.

Drakenhof Nightshade: Apply a shade to the gun, arm, buckles and shells.

White Scar: Apply a spot highlight to the hair.

Mephiston Red: Apply a layer to the chest X.

Energy Shield Stage 3

Baharroth Blue/White Scar: Make a 1:1 mix and apply a line highlight to the energy shield.

Yriel Yellow: Apply a spot highlight to the centre of the explosions.

Abaddon Black: Apply a thinned layer to the tips of the clouds.

Stage 4

Baharroth Blue: Apply a line highlight to the bodysuit.

Dorn Yellow: Apply a spot highlight to the leg armour and straps.

Fenrisian Grey: Apply a spot highlight to the boots and shoulder guard.

Light Flesh 70.928: Apply a line highlight to the skin.

Pallid Wych Flesh: Apply a spot highlight to the cloak.

Ironbreaker: Apply a line highlight to the gun, arm and buckles.

Canoptek Alloy: Apply a spot highlight to the shells.

Evil Sunz Scarlet: Apply a spot highlight to the chest X.

Energy Shield Stage 4

White Scar: Apply a spot highlight to the energy shield, focussing around the blast sites.

Dorn Yellow: Apply a spot highlight to the explosions.

Finish by painting the base with the Base Painting guide.

Domino

Stage 1

Incubi Darkness: Apply a basecoat to the bodysuit, straps, guns and hair.

Rhinox Hide: Apply a basecoat to the pouches.

Caledor Sky: Apply a basecoat to the bodysuit accent.

Fenrisian Grey: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the buckles.

Stage 2

Thunderhawk Blue: Apply a layer to the bodysuit, straps and hair.

Dawnstone: Apply a line highlight to the guns.

Mournfang Brown: Apply a layer to the pouches 

Teclis Blue: Apply a layer to the bodysuit accent.

Rakarth Flesh: Apply a layer to the skin.

Nuln Oil: Apply a shade to the buckles.

Stage 3

Russ Grey: Apply a line highlight to the bodysuit, straps and hair.

Celestra Grey: Apply a spot highlight to the guns.

Steel Legion Drab: Apply a line highlight to the pouches.

Baharroth Blue: Apply a spot highlight to the bodysuit accent.

Pallid Wych Flesh: Apply a line to the skin.

Drakenhof Nightshade: Apply a shade to the metals.

Stage 4

Fenrisian Grey: Apply a spot highlight to the bodysuit, straps and hair.

Karak Stone: Apply a spot highlight to the pouches.

White Scar: Apply a spot highlight to the skin.

Ironbreaker: Apply a line highlight to the buckles.

Finish by painting the base with the Base Painting guide & Explosions Painting Guide.

MCP – Construction Site Painting Guide Part 3 – Shack

Welcome to my latest painting guide! Today I’m covering the shack from the Construction Site terrain pack.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build the shack and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

White Walls

Stage 1

Dawnstone: Apply a basecoat across the shack.

Stage 2

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Ulthuan Grey: Apply a medium drybrush from the top down.

Stage 4

White Scar: Apply a light drybrush around the top.

Details

Stage 1

Incubi Darkness: Apply a basecoat to the roof, doors, railings and sign.

Warplock Bronze: Apply a basecoat to the vent, and window and door frames.

Celestra Grey: Apply a basecoat to the Fisk lettering.

Stage 2

Thunderhawk Blue: Apply a drybrush to the roof, doors, railings and sign, focussing on the top half.

Leadbelcher: Apply a drybrush to the vent, and window and door frames.

Ulthuan Grey: Apply a layer to the Fisk lettering.

Stage 3

Russ Grey: Apply an edge highlight to the roof, doors, railings and sign, focussing on the top half.

Agrax Earthshade: Apply a wash to the vent, and window and door frames.

White Scar: Apply a layer to the Fisk lettering.

Stage 4

Kantor Blue: Apply a basecoat.

Teclis Blue: Apply a thinned layer to the top left corner.

Lothern Blue: Apply a line highlight ot the top left corner and apply some dashes across.

MCP – Construction Site Painting Guide Part 2 – Digger & Cement Mixer

Welcome to my latest painting guide! Today I’m covering the digger and the cement mixer from the Construction Site terrain pack.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Yellow Paint

Stage 1

Averland Sunset: Apply a basecoat to the yellow areas. Apologies for the lack of a photo, I was so excited to keep painting I forgot.

Stage 2

Averland Sunset: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow: Apply a light drybrush around the top.

Metals & Tires

Stage 1

Warplock Bronze: Apply a basecoat to the metals and as scratches over the yellow.

Incubi Darkness: Apply a basecoat to the tires and cab.

Stage 2

Leadbelcher: Apply a drybrush to the metals and a layer to the scratches.

Thunderhawk Blue: Apply a layer to the tires and cab

Stage 3

Ironbreaker: Apply a line highlight to the metals and scratches.

Russ Grey: Apply a line highlight to the tires and cab.

Stage 4

Astrogranite Debris: Apply splodges over the shovel. I also adding these to the tail end of the cement mixer.

Kantor Blue: Apply a basecoat to the windows. I watered this down a touch to help it flow into the squares.

Squig Orange: Apply a basecoat to the lights.

Stage 4

Celestra Grey: Apply a drybrush over the front of the shovel and the tail end of the cement mixer.

Trollslayer Orange: Apply a layer to the lights.

MCP – Construction Site Painting Guide Part 1 – Barrels & Barriers

Welcome to my latest painting guide! This guide will tackle the smaller elements of the Construction Site Terrain Set, the barrels and barriers.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Barrels

Stage 1

XV-88/Barak-nar Burgandy/Kantor Blue: Apply a basecoat.

Stage 2

Averland Sunset/Khorne Red/Caledor Sky: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow/Wazdakka Red/Teclis Blue: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow/Evil Sunz Scarlet/Fenrisian Grey: Apply a light drybrush around the top.

Barrel Details

Stage 1

Warplock Bronze: Apply haphazardly to the edges and sides.

Stage 2

Leadbelcher: Apply a layer over the previous colour..

Stage 3

Mournfang Brown: Make a mix with around 3 parts water and apply haphazardly to create stains and drips.

Barriers

Stage 1

XV-88: Apply a basecoat.

Stage 2

Squig Orange: Apply a heavy drybrush from the top down.

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Evil Sunz Scarlet: Apply a light drybrush.

Ulthuan Grey: Apply a medium drybrush.

Stage 4

Wild Rider Red: Apply an edge highlight to the top half.

White Scar: Apply a light drybrush to the top half.

Barrier Details

Stage 1

Warplock Bronze: Apply a basecoat to the light fittings.

Stage 2

Leadbelcher: Apply a drybrush to the light fittings.

Stage 3

Squig Orange: Apply a basecoat to the light.

Stage 4

Trollslayer Orange: Apply a thinned layer to the light.

MCP – Ironman Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build the model and undercoat black.

Iron Man

Stage 1

Incubi Darkness: Apply a basecoat to the armour.

XV-88: Apply a basecoat to the gold sections of armour.

Stage 2

Thunderhawk Blue: Apply a line highlight to the dark armour sections.

Agrax Earthshade: Apply a wash over the gold sections.

Stage 3

Russ Grey: Apply an edge highlight to the dark armour

Averland Sunset: Apply an edge highlight to the gold sectiosn.

Stage 4

Fenrisian Grey: Apply a spot highlight to the dark armour.

Averland Sunset: Apply a thinned layer to the gold armour, working from the top down.

Stage 5

Blue Horror: Apply a spot highlight to the dark armour, where two or more lines meet.

Phallanx Yellow: Apply a spot highlight to the gold armour.

Glow

Stage 1

Bloodletter: Apply a glaze over the light sources, and bleeding out around them.

Stage 2

Evil Sunz Scarlet: Apply a layer to the centre of each light source, and an edge highlight around them.

Stage 3

Wild Rider Red: Apply a layer to the centre of each light source.

Stage 4

Bloodletter: Apply a light glaze across the light sources.

Finish by painting the base with the Base Painting guide.

Tabletop Gaming – Descent: Legends of the Dark Painting Guides Part 2

My latest guide sees me working my way through a massive game from Fantasy Flight. Descent: Legends of the Dark is a reboot of a classic dungeon crawler. The second part of my guides covers the enemies of the game.

This guide can be found in Issue 60.

Just like the heroes before them, the enemies are stunning models. There’s a great variety, something usually missing from core set enemies, that really adds to the feeling of a living, breathing world. The detail is superb as well, these are not your usual board game minis. Each one oozes character and have a real feel of dynamism, such as the bandit leaping through a cloud of smoke.

I’m really excited to see what they do in future expansions.

Take a look at the finished models…

MCP – Captain America & Red Skull Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Captain America

Stage 1

Caledor Sky: Apply a basecoat to the suit.

Khorne Red: Apply a basecoat to the gloves, boots and stripes.

Celestra Grey: Apply a basecoat to the alternative stripes, sleeves, wings and A’s.

Bugman’s Glow: Apply a basecoat to the skin.

Rhinox Hide: Apply a basecoat to the pouches and straps.

Leadbelcher: Apply a basecoat to the buckles and chest star.

Shield Stage 1

Caledor Sky: Apply a basecoat to the innermost ring.

Khorne Red: Apply a basecoat to the outer and inner circle.

Dawnstone: Apply a basecoat to the middle ring.

Leadbelcher: Apply a basecoat to the star.

Stage 2

Teclis Blue: Apply a layer to the suit.

Mephiston Red: Apply a layer to the gloves, boots and stripes.

Ulthuan Grey: Apply a layer to the alternative stripes, sleeves, wings and A’s.

Cadian Fleshtone: Apply a layer to the skin.

Mournfang Brown: Apply a layer to the pouches and straps.

Drakenhof Nightshade: Apply a shade to the buckles and star.

Shield Stage 2a

Teclis Blue: Apply a layer to the inner ring.

Mephiston Red: Apply a guideline to the outer and inner ring. Apply them where you would like the light shines to show. Also apply a line around the edges.

Celestra Grey: Apply a guideline to the middle ring. Also apply a line around the edges.

Drakenhof Nightshade: Apply a shade to the star.

Shield Stage 2b

Mephiston Red: Thin your paint, with water or Lahmian Medium, and begin to build up the colour in the rings, working back towards the guideline.

Celestra Grey: Repeat with the middle ring.

Stage 3

Lothern Blue: Apply a line highlight to the suit.

Evil Sunz Scarlet: Apply a line highlight to the gloves, boots and stripes.

White Scar: Apply a layer to the alternative stripes, sleeves, wings and A’s.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Steel Legion Drab: Apply a line highlight to the pouches and straps.

Ironbreaker: Apply a line highlight to the buckles and star.

Shield Stage 3

Lothern Blue: Apply a line highlight to the inner ring.

Evil Sunz Scarlet: Repeat the same method from the previous stage. Apply a guideline and an edge highlight first, then build the colour towards the guideline, just make sure to leave a little of the previous colour showing to build the gradient.

Ulthuan Grey: Repeat with the middle ring.

Ironbreaker: Apply a line highlight to the star.

Stage 4

Blue Horror: Apply a spot highlight to the suit.

Wild Rider Red: Apply a spot highlight to the gloves, boots and stripes.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Karak Stone: Apply a spot highlight to the pouches and straps.

Stormhost Silver: Apply a spot highlight to the buckles and star.

Shield Stage 4

Blue Horror: Apply a spot highlight to the inner circle.

Wild Rider Red: Begin with the guidelineand Apply an edge highlight but not all the way around only a little arc above and below the guidelines. Then apply a very small amount of thinned paint around the guidelines.

White Scar: Repeat with the middle ring.

Stormhost Silver: Apply a spot highlight to the star.

Finish by painting the base with the Base Painting guide.

Red Skull

Stage 1

Incubi Darkness: Apply a basecoat to the stormcoat.

Eshin Grey: Apply a basecoat to the straps, shirt, gloves and boots.

Khorne Red: Apply a basecoat to the skin and hydra symbols.

Teclis Blue: Apply a basecoat to the cube.

Leadbelcher: Apply a basecoat to the buckles.

Stage 2

Thunderhawk Blue: Apply a layer to the stormcoat.

Dawnstone: Apply a layer to the straps, shirt, gloves and boots.

Mephiston Red: Apply a layer to the skin and hydra symbols.

Lothern Blue: Apply a layer to the centre of the cube.

Nuln Oil: Apply a shade to the buckles.

Stage 3

Russ Grey: Apply a line highlight to the stormcoat.

Celestra Grey: Apply a line highlight to the straps, shirt, gloves and boots.

Evil Sunz Scarlet: Apply a line highlight to the skin and hydra symbols.

Baharroth Blue: Apply a layer to the centre of the cube.

Drakenhof Nightshade: Apply a shade to the buckles.

Stage 4

Fenrisian Grey: Apply a spot highlight to the stormcoat.

Wild Rider Red: Apply a spot highlight to the skin.

White Scar: Apply a spot highlight to the centre of the cube and a line highlight to the edges.

Ironbreaker: Apply a spot highlight to the buckles.

Finish by painting the base with the Base Painting guide.

MCP – Sin & Viper Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Sin

Stage 1

Khorne Red: Apply a basecoat to the boots and corset.

Incubi Darkness: Apply a basecoat to the trousers, gloves, gun and straps.

Bugman’s Glow: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the knife, buckles and chest skull.

Doombull Brown: Apply a basecoat to the hair.

Stage 2

Mephiston Red: Apply a layer to the boots, corset and hair.

Thunderhawk Blue: Apply a layer to the trousers, gloves, gun and straps.

Cadian Fleshtone: Apply a layer to the skin.

Nuln Oil: Apply a shade to the knife, buckles and chest skull.

Pallid Wych Flesh: Apply a layer to the teeth.

Stage 3

Evil Sunz Scarlet: Apply a line highlight to the boots, corset, hair and lips.

Russ Grey: Apply a line highlight to the trousers, gloves, gun and hair.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Drakenhof Nightshade: Apply a shade to the knife, buckles and skull.

Stage 4

Wild Rider Red: Apply a spot highlight to the boots, corset and hair.

Fenrisian Grey: Apply a spot highlight to the trousers, gloves, gun and straps.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Ironbreaker: Apply a spot highlight to the knife, buckles and skull.

Finish by painting the base with the Base Painting guide.

Viper

Stage 1

Caliban Green: Apply a basecoat to the bodysuit and hair.

Warpstone Glow: Apply a basecoat to the boots, gloves and belt.

Leadbelcher: Apply a basecoat to the gun, sword and buckle.

Bugman’s Glow: Apply a basecoat to the skin.

Incubi Darkness: Apply a basecoat to the gun.

Rhinox Hide: Apply a basecoat to the pouch.

Stage 2

Kabalite Green: Apply a layer to the bodysuit and hair.

Moot Green: Apply a layer to the boots, gloves and belt.

Biel-tan Green: Apply a shade to the sword and buckle.

Cadian Fleshtone: Apply a layer to the skin.

Thunderhawk Blue: Apply a layer to the gun.

Mournfang Brown: Apply a layer to the pouch.

Stage 3

Sybarite Green: Apply a line highlight to the bodysuit and hair.

Gauss Blaster Green: Apply a line highlight to the boots, gloves and belt.

Ironbreaker: Apply a line highlight to the sword and buckle.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Russ Grey: Apply a line highlight to the gun.

Steel Legion Drab: Apply a line highlight to the pouch.

Stage 4

Gauss Blaster Green: Apply a spot highlight to the bodysuit and hair.

Gauss Blaster Green/White Scar: Make a 1:1 mix and apply a spot highlight to the boots, gloves and belt.

Stormhost Silver: Apply a spot highlight to the sword and buckle.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Fenrisian Grey: Apply a spot highlight to the gun.

Karak Stone: Apply a spot highlight to the pouch.

Finish by painting the base with the Base Painting guide.

MCP – Mister Sinister Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build the model and undercoat black. I regret not keeping the cape seperate

Stage 1

Kantor Blue: Apply a basecoat to the main body and chamber glass.

Incubi Darkness: Apply a basecoat to the boots, gloves, hair and outer cloak.

Barak-Nar Burgundy: Apply a basecoat to the interior of the cape.

Rakarth Flesh: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the chamber base.

Warpstone Glow: Apply a basecoat to the chamber smoke.

Mephiston Red: Apply a basecoat to the chest and forehead symbol.

Stage 2

Thunderhawk Blue: Apply an edge highlight and then a thinned layer, focussing down the centre of the arms legs and each side of the chest. Also apply a layer to the boots, gloves, hair and outer cloak.

Khorne Red: Apply a layer to the inner cloak and collar.

Pallid Wych Flesh: Apply a layer to the skin.

Drakenhof Nightshade: Apply a shade to the chamber base.

Moot Green: Apply a layer to the lower section of the smoke.

Evil Sunz Scarlet: Apply a layer to the chest and forehead symbols.

Incubi Darkness: Apply a layer to the eye sockets and mouth.

Kabalite Green: Apply a layer to the top of the chamber glass.

Stage 3

Russ Grey: Apply a line highlight to the body, gloves, boots, cape and hair.

Mephiston Red: Apply an edge highlight to the inner cloak, collar and a layer to the eyes.

White Scar: Apply a line highlight to the skin.

Nuln Oil: Apply a shade to the chamber base.

Moot Green/Gauss Blaster Green: Make a 1:1 mix and apply a layer to the the lower sections of the smoke.

Wild Rider Red: Apply an edge highlight to the chest symbol and a spot highlight to the forehead symbol.

Pallid Wych Flesh: Apply a layer to the teeth.

Sybarite Green: Apply an edge highlight to the top of the glass.

Stage 4

Fenrisian Grey: Apply a spot highlight to the body, gloves, cape and hair.

Evil Sunz Scarlet: Apply a spot highlight to the inner cloak, collar and eyes.

Canoptek Alloy: Apply a line highlight to the chamber base.

Gauss Blaster Green: Apply a thinned layer to the lower mass of the smoke and a spot highlight to the chamber glass.

Finish by painting the base with the Base Painting guide.

Tabletop Gaming – Descent: Legends of the Dark Painting Guides

My latest guide sees me working my way through a massive game from Fantasy Flight. Descent: Legends of the Dark is a reboot of a classic dungeon crawler. The first part of my guides covers the heroes and the Dragon Hybrid Centurion. I’ll be covering the enemies in the next guide.

This guide can be found in Issue 59.

These are probably the best selection of characters I’ve seen from a dungeon crawler. A 32mm scale gives them much more presence and a great amount of detail. The variation is fantastic with both a cat and dragon person, a magical phoenix and 2 women. I only note the women as they fit in traditionally male roles, knight and dwarven fighter, in what I think is a tasteful way, no skimpy clothing or provocative poses.

I also loved the addition of POC. For these guides I base the paint job off the art work or other source material. This gave me the chance to stray from my norm and try different skin tones.

The only character that was a bit of a let down was Galaden the elf. Still great by most standards, just the most generic of the batch and very similar to nearly every other elven archer I’ve seen.

It’s a mild complaint though and they are some of the coolest models I’ve worked on in a while.

Take a look at the finished models…