MCP – Deadpool & Bob, Agent of Hydra Painting Guide

Welcome to my latest painting guide! This time I tackle the epic Deadpool and Bob, agent of hydra. This is a superb kit filled with cool features and a lot of extra parts. Don’t worry, I’ll be following up with the Taco Truck very soon!


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Prep: Fully build both models, but do not glue the Fwoosh! to Deadpool. Undercoat black.

Deadpool

Stage 1

Khorne Red: Ap[ply a basecoat to the bodysuit.

Incubi Darkness: Apply a basecoat to the bodysuit markings, boot, gloves, scabbards and eyes.

Rhinox Hide: Apply a basecoat to the straps.

Leadbelcher: Apply a basecoat to the metals.

Stage 2

Mephiston Red: Apply a layer to the bodysuit.

Thunderhawk Blue: Apply a thinned layer to the bodysuit markings, boots, gloves, scabbards and eyes.

Mournfang Brown: Apply a layer to the straps.

Nuln Oil: Apply a shade to the metals.

Stage 3

Evil Sunz Scarlet: Apply a line highlight to the bodysuit.

Russ Grey: Apply a line highlight to the 

bodysuit markings, boots, gloves, scabbards and eyes.

Steel Legion Drab: Apply a line highlight to the straps.

Drakenhof Nightshade: Apply a shade to the metals.

Stage 4

Wild Rider Red: Apply a spot highlight to the bodysuit.

Fenrisian Grey: Apply a spot highlight to the bodysuit markings, boots, gloves, scabbards and eyes.

Karak Stone: Apply a spot highlight to the straps.

Ironbreaker: Apply a layer to the metals.

White Scar: Apply a layer to the eyes on the head and buckle.

Fwoosh! Stage 1

Khorne Red: Apply a basecoat to each letter.

Squig Orange

Tau Light Ochre

Warpstone Glow

Caledor Sky

Genestealer Purple

Emperor’s Children

Fwoosh! Stage 2

Mephiston Red: Apply an edge highlight as well as a thinned layer to the front, leading from the top.

Fire Dragon Bright

Yriel Yellow

Moot Green

Temple Guard Blue

Kakophoni Purple

Fulgrim Pink

Fwoosh! Stage 3

Evil Sunz Scarlet: Apply an edge highlight and another thinned layer.

Lugganath Orange

Dorn Yellow

Gauss Blaster Green

Baharroth Blue

Dechala Lilac

Fulgrim Pink/White Scar

Fwoosh! Stage 4

White Scar: Apply an edge highlight to the top edges.

Missile Trail Stage 1

Mephiston Red: Apply a basecoat to the explosion.

Missile Trail Stage 2

Trollslayer Orange: Apply a very thinned over the explosion. Build this up over a few coats, waiting for each to dry before moving onto the next.

Missile Trail Stage 3

Skavenblight Dinge: Apply a thinned layer to the outer most areas of the explosion.

Yriel Yellow: Apply a thinned layer to the crevices of the explosion moving closer to the centre than the last stage.

Missile Trail Stage 4

Abaddon Black: Apply a thinned layer to the very tips of the explosion.

Dorn Yellow: Apply a spot highlight to the centre of the explosion.

Finish by painting the base with the Base Painting guide.

Bob, Agent of Hydra

Stage 1

Warpstone Glow: Apply a basecoat to the bodysuit.

Averland Sunset: Apply a absecoat to the straps, eyes, boots and gloves.

Rhinox Hide: Apply a basecoat to the pouches, holster and case.

Leadbelcher: Apply a basecoat to the metals.

Celestra Grey: Apply a basecoat to the hat and case lettering.

Bugman’s Glow: Apply a basecoat to the skin.

Stage 2

Moot Green: Apply a layer to the bodysuit.

Yriel Yellow: Apply a layer to the straps, eyes, boots and gloves.

Mournfang Brown: Apply a layer to the pouches, holster and case.

Nuln Oil: Apply a shade to the metals.

Ulthuan Grey: Apply a layer to the hat and case lettering.

Cadian Fleshtone: Apply a layer to the skin.

Stage 3

Skarsnik Green/Yriel Yellow: Make a 1:1 mix and apply a line highlight to the bodysuit.

Phalanx Yellow: Apply a line highlight to the straps, boots and gloves. Apply a spot highlight to the eyes.

Steel Legion Drab: Apply a line highlight to the pouches, holster and case.

Drakenhof Nightshade: Apply a shade to the metals.

White Scar: Apply a layer to the hat and case lettering.

Basic Skin Tone 70.815: Apply a thinned layer to the skin.

Stage 4

Gauss Blaster Green: Apply a spot highlight to the bodysuit.

Dorn Yellow: Apply a spot highlight to the straps, eyes, boots and gloves.

Karak Stone: Apply a spot highlight to the pouches, holster and case.

Ironbreaker: Apply a line highlight to the metals.

Light Flesh 70.928: Apply a line highlight to the skin.

Finish by painting the base with the Base Painting guide.

MCP – Asgardian Commission

I recently worked on a small commission for the Asgardians for Marvel Crisis Protocol.

It was really nice to jump back to some of the earliest models and have another bash at them. They were to be painted as my guides which gave me a bit of an advantage going in.

I noticed a change to my level of painting from the previous models. Progress is always really nice to see and who knows maybe I’ll give Thor another paint in a year’s time.

MCP – Explosions Painting Guide

Here we take a look at how to paint explosions for Marvel Crisis Protocol.


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Explosions

Stage 1

Mephiston Red: Apply a basecoat to the explosion.

Stage 2

Trollslayer Orange: Apply a very thinned over the explosion. Build this up over a few coats, waiting for each to dry before moving onto the next.

Stage 3

Skavenblight Dinge: Apply a thinned layer to the outer most areas of the explosion.

Stage 4

Yriel Yellow: Apply a thinned layer to the crevices of the explosion moving closer to the centre than the last stage.

Dorn Yellow: Apply a spot highlight to the centre of the explosion.

Stage 5

Abaddon Black: Apply a thinned layer to the very tips of the explosion.

Paint the remainder of the base using the Base Painting guide.

Light

Stage 1

Mephiston Red: Thin with Lahmian Medium, around 2 parts to 1 part paint. Apply around the explosion, pulling your brush towards the explosion base. Build this up over several coats.

Stage 2

Trollslayer Orange: Apply a coat the same as the last stage, this time leaving a layer of the previous coat showing.

Stage 3

Yriel Yellow: Repeat the process again, this time working only around the base of the explosion.

MCP – Cable & Domino Painting Guide

Welcome to my latest painting guide! This time covering the epic Cable and Domino. I’ve really been looking forward to this pair. Cable is one of my favourite models from MCP so far, with so many cool elements to get stuck into.


I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!


Prep: Fully build both models, but do not glue Cables energy shield to his base. Undercoat black.

Cable

Stage 1

Kantor Blue: Apply a basecoat to the bodysuit.

XV-88: Apply a basecoat to the leg armour and straps.

Incubi Darkness: Apply a basecoat to the shoulder guard and boots.

Bugman’s Glow: Apply a basecoat to the skin.

Steel Legion Drab: Apply a basecoat to the cloak.

Dryad Bark: Apply a basecoat to the pouches and shoulder strap.

Leadbelcher: Apply a basecoat to the gun, arm and buckles.

Celestra Grey: Apply a basecoat to the hair.

Retributor Armour: Apply a basecoat to the shells on the shoulder.

Mephiston Red: Apply a basecoat to the chest X.

Energy Shield Stage 1

Temple Guard Blue: Apply a basecoat to the shield.

Mephiston Red: Apply a basecoat to the impacts and explosions.

Stage 2

Caledor Sky: Apply a layer to the bodysuit.

Averland Sunset: Apply a layer to the leg armour and straps.

Thunderhawk Blue: Apply a basecoat to the shoulder guard and boots.

Cadian Fleshtone: Apply a layer to the skin.

Karak Stone: Apply a thinned layer to the cloak.

Nuln Oil: Apply a shade to the gun, arm, buckles and chest X.

Ulthuan Grey: Apply a layer to the hair.

Agrax Earthshade: Apply a shade to the shoulder shells.

Energy Shield Stage 2

Baharroth Blue: Apply a layer to the energy shield.

Trollslayer Orange: Apply a thinned layer to the explosions.

Skavenblight Dinge: Apply a thinned layer to the tips of the clouds.

Stage 3

Temple Guard Blue: Apply a line highlight to the bodysuit.

Yriel Yellow: Apply a line highlight to the leg armour and straps.

Russ Grey: Apply a spot highlight to the shoulder guard and boots.

Basic Skin Tone 70.815: Apply a thinned layer to the skin.

Rakarth Flesh: Apply a line highlight to the cloak.

Drakenhof Nightshade: Apply a shade to the gun, arm, buckles and shells.

White Scar: Apply a spot highlight to the hair.

Mephiston Red: Apply a layer to the chest X.

Energy Shield Stage 3

Baharroth Blue/White Scar: Make a 1:1 mix and apply a line highlight to the energy shield.

Yriel Yellow: Apply a spot highlight to the centre of the explosions.

Abaddon Black: Apply a thinned layer to the tips of the clouds.

Stage 4

Baharroth Blue: Apply a line highlight to the bodysuit.

Dorn Yellow: Apply a spot highlight to the leg armour and straps.

Fenrisian Grey: Apply a spot highlight to the boots and shoulder guard.

Light Flesh 70.928: Apply a line highlight to the skin.

Pallid Wych Flesh: Apply a spot highlight to the cloak.

Ironbreaker: Apply a line highlight to the gun, arm and buckles.

Canoptek Alloy: Apply a spot highlight to the shells.

Evil Sunz Scarlet: Apply a spot highlight to the chest X.

Energy Shield Stage 4

White Scar: Apply a spot highlight to the energy shield, focussing around the blast sites.

Dorn Yellow: Apply a spot highlight to the explosions.

Finish by painting the base with the Base Painting guide.

Domino

Stage 1

Incubi Darkness: Apply a basecoat to the bodysuit, straps, guns and hair.

Rhinox Hide: Apply a basecoat to the pouches.

Caledor Sky: Apply a basecoat to the bodysuit accent.

Fenrisian Grey: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the buckles.

Stage 2

Thunderhawk Blue: Apply a layer to the bodysuit, straps and hair.

Dawnstone: Apply a line highlight to the guns.

Mournfang Brown: Apply a layer to the pouches 

Teclis Blue: Apply a layer to the bodysuit accent.

Rakarth Flesh: Apply a layer to the skin.

Nuln Oil: Apply a shade to the buckles.

Stage 3

Russ Grey: Apply a line highlight to the bodysuit, straps and hair.

Celestra Grey: Apply a spot highlight to the guns.

Steel Legion Drab: Apply a line highlight to the pouches.

Baharroth Blue: Apply a spot highlight to the bodysuit accent.

Pallid Wych Flesh: Apply a line to the skin.

Drakenhof Nightshade: Apply a shade to the metals.

Stage 4

Fenrisian Grey: Apply a spot highlight to the bodysuit, straps and hair.

Karak Stone: Apply a spot highlight to the pouches.

White Scar: Apply a spot highlight to the skin.

Ironbreaker: Apply a line highlight to the buckles.

Finish by painting the base with the Base Painting guide & Explosions Painting Guide.

MCP – Construction Site Painting Guide Part 3 – Shack

Welcome to my latest painting guide! Today I’m covering the shack from the Construction Site terrain pack.


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Prep: Fully build the shack and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

White Walls

Stage 1

Dawnstone: Apply a basecoat across the shack.

Stage 2

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Ulthuan Grey: Apply a medium drybrush from the top down.

Stage 4

White Scar: Apply a light drybrush around the top.

Details

Stage 1

Incubi Darkness: Apply a basecoat to the roof, doors, railings and sign.

Warplock Bronze: Apply a basecoat to the vent, and window and door frames.

Celestra Grey: Apply a basecoat to the Fisk lettering.

Stage 2

Thunderhawk Blue: Apply a drybrush to the roof, doors, railings and sign, focussing on the top half.

Leadbelcher: Apply a drybrush to the vent, and window and door frames.

Ulthuan Grey: Apply a layer to the Fisk lettering.

Stage 3

Russ Grey: Apply an edge highlight to the roof, doors, railings and sign, focussing on the top half.

Agrax Earthshade: Apply a wash to the vent, and window and door frames.

White Scar: Apply a layer to the Fisk lettering.

Stage 4

Kantor Blue: Apply a basecoat.

Teclis Blue: Apply a thinned layer to the top left corner.

Lothern Blue: Apply a line highlight ot the top left corner and apply some dashes across.

MCP – Construction Site Painting Guide Part 2 – Digger & Cement Mixer

Welcome to my latest painting guide! Today I’m covering the digger and the cement mixer from the Construction Site terrain pack.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Yellow Paint

Stage 1

Averland Sunset: Apply a basecoat to the yellow areas. Apologies for the lack of a photo, I was so excited to keep painting I forgot.

Stage 2

Averland Sunset: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow: Apply a light drybrush around the top.

Metals & Tires

Stage 1

Warplock Bronze: Apply a basecoat to the metals and as scratches over the yellow.

Incubi Darkness: Apply a basecoat to the tires and cab.

Stage 2

Leadbelcher: Apply a drybrush to the metals and a layer to the scratches.

Thunderhawk Blue: Apply a layer to the tires and cab

Stage 3

Ironbreaker: Apply a line highlight to the metals and scratches.

Russ Grey: Apply a line highlight to the tires and cab.

Stage 4

Astrogranite Debris: Apply splodges over the shovel. I also adding these to the tail end of the cement mixer.

Kantor Blue: Apply a basecoat to the windows. I watered this down a touch to help it flow into the squares.

Squig Orange: Apply a basecoat to the lights.

Stage 4

Celestra Grey: Apply a drybrush over the front of the shovel and the tail end of the cement mixer.

Trollslayer Orange: Apply a layer to the lights.

MCP – Construction Site Painting Guide Part 1 – Barrels & Barriers

Welcome to my latest painting guide! This guide will tackle the smaller elements of the Construction Site Terrain Set, the barrels and barriers.


You can help me do more!

I make these guides for everyone to learn to paint, but they do cost money, time and resources. If you enjoyed this guide, you can donate £1-3 to help me make more!

Donate via Ko-Fi Donate via PayPal


Prep: Fully build all models and undercoat black.

A note on drybrushing: When covering larger areas, especially on terrain, I prefer to use drybrushing. This technique requires you to add a light amount of paint to the brush and then remove most of it. Lightly brushing over some kitchen roll until only a small amount of chalky paint is left. When brushed over a model this hits the hard edges but can also be used to build up in layers to create a gradation in colour.

A specific drybrush helps greatly, especially on larger models. Something like this or this.

Barrels

Stage 1

XV-88/Barak-nar Burgandy/Kantor Blue: Apply a basecoat.

Stage 2

Averland Sunset/Khorne Red/Caledor Sky: Apply a heavy drybrush from the top down.

Stage 3

Yriel Yellow/Wazdakka Red/Teclis Blue: Apply a medium drybrush from the top down.

Stage 4

Phalanx Yellow/Evil Sunz Scarlet/Fenrisian Grey: Apply a light drybrush around the top.

Barrel Details

Stage 1

Warplock Bronze: Apply haphazardly to the edges and sides.

Stage 2

Leadbelcher: Apply a layer over the previous colour..

Stage 3

Mournfang Brown: Make a mix with around 3 parts water and apply haphazardly to create stains and drips.

Barriers

Stage 1

XV-88: Apply a basecoat.

Stage 2

Squig Orange: Apply a heavy drybrush from the top down.

Celestra Grey: Apply a heavy drybrush from the top down.

Stage 3

Evil Sunz Scarlet: Apply a light drybrush.

Ulthuan Grey: Apply a medium drybrush.

Stage 4

Wild Rider Red: Apply an edge highlight to the top half.

White Scar: Apply a light drybrush to the top half.

Barrier Details

Stage 1

Warplock Bronze: Apply a basecoat to the light fittings.

Stage 2

Leadbelcher: Apply a drybrush to the light fittings.

Stage 3

Squig Orange: Apply a basecoat to the light.

Stage 4

Trollslayer Orange: Apply a thinned layer to the light.

MCP – Sin & Viper Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Sin

Stage 1

Khorne Red: Apply a basecoat to the boots and corset.

Incubi Darkness: Apply a basecoat to the trousers, gloves, gun and straps.

Bugman’s Glow: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the knife, buckles and chest skull.

Doombull Brown: Apply a basecoat to the hair.

Stage 2

Mephiston Red: Apply a layer to the boots, corset and hair.

Thunderhawk Blue: Apply a layer to the trousers, gloves, gun and straps.

Cadian Fleshtone: Apply a layer to the skin.

Nuln Oil: Apply a shade to the knife, buckles and chest skull.

Pallid Wych Flesh: Apply a layer to the teeth.

Stage 3

Evil Sunz Scarlet: Apply a line highlight to the boots, corset, hair and lips.

Russ Grey: Apply a line highlight to the trousers, gloves, gun and hair.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Drakenhof Nightshade: Apply a shade to the knife, buckles and skull.

Stage 4

Wild Rider Red: Apply a spot highlight to the boots, corset and hair.

Fenrisian Grey: Apply a spot highlight to the trousers, gloves, gun and straps.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Ironbreaker: Apply a spot highlight to the knife, buckles and skull.

Finish by painting the base with the Base Painting guide.

Viper

Stage 1

Caliban Green: Apply a basecoat to the bodysuit and hair.

Warpstone Glow: Apply a basecoat to the boots, gloves and belt.

Leadbelcher: Apply a basecoat to the gun, sword and buckle.

Bugman’s Glow: Apply a basecoat to the skin.

Incubi Darkness: Apply a basecoat to the gun.

Rhinox Hide: Apply a basecoat to the pouch.

Stage 2

Kabalite Green: Apply a layer to the bodysuit and hair.

Moot Green: Apply a layer to the boots, gloves and belt.

Biel-tan Green: Apply a shade to the sword and buckle.

Cadian Fleshtone: Apply a layer to the skin.

Thunderhawk Blue: Apply a layer to the gun.

Mournfang Brown: Apply a layer to the pouch.

Stage 3

Sybarite Green: Apply a line highlight to the bodysuit and hair.

Gauss Blaster Green: Apply a line highlight to the boots, gloves and belt.

Ironbreaker: Apply a line highlight to the sword and buckle.

Basic Skin Tone 70.815(Vallejo): Apply a thinned layer to the skin.

Russ Grey: Apply a line highlight to the gun.

Steel Legion Drab: Apply a line highlight to the pouch.

Stage 4

Gauss Blaster Green: Apply a spot highlight to the bodysuit and hair.

Gauss Blaster Green/White Scar: Make a 1:1 mix and apply a spot highlight to the boots, gloves and belt.

Stormhost Silver: Apply a spot highlight to the sword and buckle.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Fenrisian Grey: Apply a spot highlight to the gun.

Karak Stone: Apply a spot highlight to the pouch.

Finish by painting the base with the Base Painting guide.

MCP – Mister Sinister Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build the model and undercoat black. I regret not keeping the cape seperate

Stage 1

Kantor Blue: Apply a basecoat to the main body and chamber glass.

Incubi Darkness: Apply a basecoat to the boots, gloves, hair and outer cloak.

Barak-Nar Burgundy: Apply a basecoat to the interior of the cape.

Rakarth Flesh: Apply a basecoat to the skin.

Leadbelcher: Apply a basecoat to the chamber base.

Warpstone Glow: Apply a basecoat to the chamber smoke.

Mephiston Red: Apply a basecoat to the chest and forehead symbol.

Stage 2

Thunderhawk Blue: Apply an edge highlight and then a thinned layer, focussing down the centre of the arms legs and each side of the chest. Also apply a layer to the boots, gloves, hair and outer cloak.

Khorne Red: Apply a layer to the inner cloak and collar.

Pallid Wych Flesh: Apply a layer to the skin.

Drakenhof Nightshade: Apply a shade to the chamber base.

Moot Green: Apply a layer to the lower section of the smoke.

Evil Sunz Scarlet: Apply a layer to the chest and forehead symbols.

Incubi Darkness: Apply a layer to the eye sockets and mouth.

Kabalite Green: Apply a layer to the top of the chamber glass.

Stage 3

Russ Grey: Apply a line highlight to the body, gloves, boots, cape and hair.

Mephiston Red: Apply an edge highlight to the inner cloak, collar and a layer to the eyes.

White Scar: Apply a line highlight to the skin.

Nuln Oil: Apply a shade to the chamber base.

Moot Green/Gauss Blaster Green: Make a 1:1 mix and apply a layer to the the lower sections of the smoke.

Wild Rider Red: Apply an edge highlight to the chest symbol and a spot highlight to the forehead symbol.

Pallid Wych Flesh: Apply a layer to the teeth.

Sybarite Green: Apply an edge highlight to the top of the glass.

Stage 4

Fenrisian Grey: Apply a spot highlight to the body, gloves, cape and hair.

Evil Sunz Scarlet: Apply a spot highlight to the inner cloak, collar and eyes.

Canoptek Alloy: Apply a line highlight to the chamber base.

Gauss Blaster Green: Apply a thinned layer to the lower mass of the smoke and a spot highlight to the chamber glass.

Finish by painting the base with the Base Painting guide.

MCP – Crystal & Lockjaw Painting Guide

Welcome to my latest painting guide!

I need your support. Because my guides takes time and supplies to do, any support you can offer would mean the world to me. A supportive message in the comments is enough, but if you have the means why not send me a gift on Ko-Fi or PayPal. Thank you!

Prep: Fully build both models and undercoat black.

Crystal

Stage 1

Zamesi Desert: Apply a basecoat to the hair.

Bugman’s Glow: Apply a basecoat to the skin.

XV-88: Apply a basecoat to the bodysuit.

Caledor Sky: Apply a basecoat to the water.

Incubi Darkness: Apply a basecoat to the bodysuit patterning and gloves and boots.

Trollslayer Orange: Apply a basecoat to the flames.

Stage 2

Agrax Earthshade: Apply a shade to the hair.

Cadian Fleshtone: Apply a layer to the skin.

Averland Sunset: Apply a layer to the bodysuit 

Lothern Blue: Apply a thinned layer to the water.

Thunderhawk Blue: Apply a layer to the bodysuit patterning and boots and gloves.

Fire Dragon Bright: Apply a thinned layer to the centre of the flames.

Stage 3

Blonde Hair 9257(MSP): Apply a line highlight to the hair.

Basic Skintone 70.815(Vallejo): Apply a thinned layer to the skin.

Yriel Yellow: Apply a line highlight to the bodysuit and a thinned layer to the centre of the flames.

Blue Horror: Apply a thinned layer to the edges of the water.

Stage 4

Blonde Highlight 9258(MSP): Apply a spot to the hair.

Light Flesh 70.928(Vallejo): Apply a spot highlight to the skin.

Phalanx Yellow: Apply a spot highlight to the bodysuit and fire.

White Scar: Apply a spot highlight to the water.

Fenrisian Grey: Apply a spot highlight to the bodysuit lining, boots and gloves.

Finish by painting the base with the Base Painting guide.

Lockjaw

Stage 1

XV-88: Apply a basecoat to the fur.

Eshin Grey: Apply a basecoat to the forehead symbol.

Rhinox Hide: Apply a basecoat to the snout and around the ears and a glaze around the eyes.

Screamer Pink: Apply a basecoat to the mouth and tongue.

White Scar: Apply a basecoat to the eyes.

Blue Horror: Apply a basecoat to the saliva.

Flayed One Flesh: Apply a basecoat to the teeth.

Stage 2

Balor Brown: Apply a layer to the fur.

Russ Grey: Apply a layer to the forehead symbol.

Mournfang Brown: Apply a thinned layer to the snout.

Emperor’s Children: Apply a layer to the mouth and tongue.

Teclis Blue: Apply a circle to the centre of each eye.

Pallid Wych Flesh: Apply a layer to the saliva and teeth.

Thunderhawk Blue: Apply a layer to the nose.

Stage 3

Zandri Dust: Apply a thinned layer to the fur.

Blue Horror: Apply a line highlight to the forehead symbol.

Steel Legion Drab: Apply a line highlight to the snout.

Fulgrim Pink: Apply a line highlight to the mouth and tongue.

Abaddon Black: Apply the pupils to the eyes.

White Scar: Apply a spot highlight to the saliva and teeth.

Russ Grey: Apply a spot highlight to the nose.

Stage 4

Flayed One Flesh: Apply a spot highlight to the fur and the snout.

White Scar: Apply a spot highlight to the forehead symbol and the eyes.

Fulgrim Pink/White Scar: Make a 1:1 mix and apply a spot highlight to the mouth and tongue.

Fenrisian Grey: Apply a spot highlight to the nose.

Finish by painting the base with the Base Painting guide.