The robot team is now complete, other than the clear hexes, and here they are:
Robot Jacks Back
Only have numbers on the Jacks, as with swapping in and out there’s not much point to having them on the Guards and Strikers, unless you have the same amount of each of these as you have jacks.
Next up for Dreadball I’m going to be painting numbers on the bases for the Gamma Slammers, as it’s fairly difficult to make out the digital displays whilst playing. Especially if your in the usual dark gamer dungeon we seem to play most of our games :D. I’ve also started on what will be my next team, the Z’zor:
I’m wanting to go for a praying mantis vibe with these guys, as I not only think this will look awesome, it also gives me the opportunity to paint a fairly vibrant team.
Work has been progressing on the robots and here they are;
Guards & Strikers WIP
The idea at present is to have the eye and glowy bits of each variety a different colour, which should make it a bit more obvious as to which is which. So Blue for the Jacks, Green for the Strikers and Red for the Guards. I’ve started this off on them but obviously it still needs a bit more work, as does the red team stripes. I’m hoping that I should be able to make some good progress on this tomorrow, so keep your eyes peeled for the next update.
In other news the Gamma Slammers have had their 10 game winning streak broken by the Playa H8ters :(, who have also now stolen the top spot in the league. It was a damn good game but I was completely outmaneuvered the whole way through. I went for a very bashy game as this is what has worked for me before, but the Veer-myn’s prominence of strikers, which the coach utilised to their full potential, ran circles around me. I did however manage to retain my kill streak, with another 2 deaths caused by my Guards :D. The league organiser gave a very apt write up which you can find here: https://www.facebook.com/edinburghdreadball
Although I lost I still managed to get another of the guards up to level 3 and spent a coaching dice to roll on the Extra Coaching table. Rolling a 6 meant that I got to choose anything I wanted so opted for Grizzled. This is a fantastic ability, meaning the opponant loses an extra dice when performing a slam or slamback against this player. After analysing this match I think I’m going to have to give my jacks a bit of a push next time, not only to level them up, but to get a bit of a different game.
You can check out the league table here: http://dreadballedinburgh.leaguerepublic.com/l/standingsForDate/51755152/2/-1/-1.html
Finished the first members of my fleet this afternoon and I’m extremely happy with how they turned out :D:
Galen Class Escorts
Galen Class Escorts
Very pleased with how the glow on the weapons looks, but for next time I’m gonna try and make it look brightest in the inner, rather than the outer, sections. Next up for the Victorian seas I’m only moving up to something a little bigger in the form of 5 Plutarch class Destroyers and 5 Ptolemy bombers. In the meantime some Dreadball robots are needing some love. some work has begun on getting the armour up to its finished stage, and I’ll give you a peek at them soon…
The Galen class escorts are coming along nicely. This afternoon I have added the decking and most of the metals;
Galen class escorts WIP
Galen class escorts WIP
I’ve still to add some highlights to the metals, as this is them just after a wash. Following that there’s not too much to add, I am wanting to add a glowy effect on the weapons but instead of the green seen in the Spartan scheme I’m thinking blue instead(still wanting to stick to cold colours). Once thats done I will have my first very tiny members of my fleet 😀
Began painting the first of my Dystopian Wars fleet this afternoon, and thought I’d start of small with the few Galen class escorts I have. I knew straight off the bat that I wanted to stick to fairly cold colours across the models (they do hail from Antarctica after all), and that I wanted the main hull to be dark blue with a whity/creamy camo stripe effect. So set about getting some paint on these to see how it looked (I’ve had a few colour schemes in the past that looked great in my head, but in reality sucked big time), and was so pleased with the first one I got the others up to the same stage…
Galen class escorts WIP
I really am chuffed to bits with how they turned out, and am glad I’ve got the main colours down so early as it usually takes a whole load of mmmm’ing and aaah’ing before I settle on a colour scheme.
Not quite as exciting due to yesterdays update, but I have got all the robots up to the same stage now:
Chromium Chargers WIP
These guys have been fairly simple so far with just the metals that where there when I got them, which I believe to be leadbelcher, with a nuln oil wash. Then a coat of fortress grey (leaving the recesses dark). Simple 😀
Today I started work on the first batch of Robots, starting off with just a basic basecoat…
To be honest this gives a clear indication of what the team will look like in the end, as the next stages for the main colour is just highlighting up to white. Beyond that is just the team colour stripes and the blue glowy bits.
One of my mates also gave me a team name for my Marauders, who shall now forever be known as…
and in addition to receiving a cool name (Thanks Neil), I also managed to paint up some reinforcements for them over the weekend in the form of another Orx, Goblin and Slippery Joe:
With a league kicking off this weekend I thought it would be a good idea to have some extra players to hand, and the excitement of some hardcore Dreadball meant I couldn’t put the brush down 😀
Now this one isnt exactly a new game, as I have been getting on with this for a few weeks ago. I have however got some new goodies for it, and also managed to get 4 games in over the last couple of days, so I thought I’d show you where I’m going with it next and how the games have been.
I’ll start things off by saying that this game is freaking awesome! All of the games I’ve played have been an absolute hoot, and I think that comes down to the simplicity of the rules. It’s a very easy game to pick up, which means your not constantly bogged down with double checking rules, stats, etc. This coupled with the fact the game is incredibly fast paced just creates a great buzz when playing, especially when you’ve got the right opponents. As I’ve said I managed to get in 4 games with the Marauder team and luckily won every single one :D, I didn’t expect this team to be up to scratch and the original plan was to ebay them once complete, but I’m gonna stick with them for at least one league and see how I get on.
In between games I did manage to get the ref painted up, and also invested in the acrylic token set to replace the fairly crappy ones from out the box. These are well worth the money, they are good solid tokens and with the use they will see the card ones just wouldn’t last:
Up next will be a new team, the Z’zor…
I really like the design of the models, and think out of all the current teams these ones will offer the best oppertunity for a funky paintjob. Seems I got a bonus box too, as I had one extra guard in there. Score :D. I’m gonna go for a really bright green scheme on these guys, stupidly bright I think, but that will be after a commission for these guys…
The Client is looking to have them done in the same scheme as the Chronium Chargers, so will be going along the same sort of lines as the ref above, but with some additional embellishments to help ’em stand out.