Dreadball Update!

Work has been progressing on the robots and here they are;

Jacks WIP

Jacks WIP

Guards & Strikers WIP

Guards & Strikers WIP

The idea at present is to have the eye and glowy bits of each variety a different colour, which should make it a bit more obvious as to which is which. So Blue for the Jacks, Green for the Strikers and Red for the Guards. I’ve started this off on them but obviously it still needs a bit more work, as does the red team stripes. I’m hoping that I should be able to make some good progress on this tomorrow, so keep your eyes peeled for the next update.

In other news the Gamma Slammers have had their 10 game winning streak broken by the Playa H8ters :(, who have also now stolen the top spot in the league. It was a damn good game but I was completely outmaneuvered the whole way through. I went for a very bashy game as this is what has worked for me before, but the Veer-myn’s prominence of strikers, which the coach utilised to their full potential, ran circles around me. I did however manage to retain my kill streak, with another 2 deaths caused by my Guards :D. The league organiser gave a very apt write up which you can find here: https://www.facebook.com/edinburghdreadball

Although I lost I still managed to get another of the guards up to level 3 and spent a coaching dice to roll on the Extra Coaching table. Rolling a 6 meant that I got to choose anything I wanted so opted for Grizzled. This is a fantastic ability, meaning the opponant loses an extra dice when performing a slam or slamback against this player. After analysing this match I think I’m going to have to give my jacks a bit of a push next time, not only to level them up, but to get a bit of a different game.

You can check out the league table here: http://dreadballedinburgh.leaguerepublic.com/l/standingsForDate/51755152/2/-1/-1.html

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One thought on “Dreadball Update!

  1. Different colored lights for the robot modes is an interesting idea, as long as they dont end up looking too Xmas tree gaudy, if you know what I mean.

    You did well to get a couple of kills against veer-myn. Four dice Dodges on 3+ means that orx are one of the few player types in the game who are likely to drop them with any sort of regularity really.

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